"I am as an angel, an avenger for my god."[PH:82]
Prerequisite: Cleric class
Angelic Avenger Path Features
Angelic Action (11th level): When you spend an action point to take an extra action, you also gain a +4 bonus to attack rolls until the start of your next turn.
Astral Vibrance (11th level): Choose an energy form when you gain this feature: lightning, radiant, or thunder. When a bloodied enemy is within 5 squares of you at the start of its turn, it takes energy damage of your chosen type equal to your Charisma modifier.
Weapon Training (11th level): You are proficient with one heavy blade of your choice.´
Blood and Radiance (16th level): An enemy that bloodies you with an attack is outlined with holy radiance. That enemy grants combat advantage until the end of its next turn.
Astral Wave | Angelic Avenger Attack 11 |
As your angelic visage emerges, a wave of astral energy emanates from you and washes over your enemies with deadly effect. | |
Encounter + Divine, Weapon; Varies | |
Standard Action | Close burst 2 |
Target: Each enemy in burst | |
Attack: Strength vs. Will[Dr399] | |
Hit: 2[W] + Strength modifier damage of the energy type you chose for your Astral Vibrance path feature. |
Angelic Presence | Angelic Avenger Utility 12 |
Your features blur into an angel’s holy veil, and you are filled with a divine presence. | |
Daily + Divine, Fear | |
Minor Action | Personal |
Requirement: You must not be bloodied.[Dr399] | |
Effect: Enemies gain a −2 penalty to attack rolls against you until the end of the encounter or until you are bloodied. |
Angel Ascendant | Angelic Avenger Attack 20 |
You channel divine energy into a single, powerful attack that transforms you into an angelic being. Wings of radiant light spread from your back as your features transform into those of an angel. | |
Daily + Divine, Weapon | |
Standard Action | Melee weapon |
Target: One creature | |
Attack: Strength vs. AC | |
Hit: 5[W] + Strength modifier damage. | |
Effect: You gain a speed of fly 6 (hover) until the end of the encounter. (See the Dungeon Master’s Guide for rules on hovering.) |
Errata[]
- In the Class Compendium, Astral Wave was changed from close burst 8 to close burst 2. It was also respecced - its attack was changed from Wisdom to Strength. Its damage was changed from 2d8 to 2[W]. It was changed from an implement power to a weapon power. Not marked is adjusting the keyword.
- The class compendium makes an unmarked update to Angelic Presence, which now requires the cleric to not be bloodied.
- The class compendium makes an unmarked update to Blood and Radiance, which no longer has the combat advantage exclusive to you and your allies.
- Angel Ascendant targets one creature. The target line was omitted in the PHB.