The background is a roleplaying element, which provides potential hooks and interest beyond a simple cookie-cutter character.
When first introduced in the player's handbook, it was solely a means of flavor, with a few generic questions. There are two sets of questions, first found in the Player's Handbook, and the other in the Rules Compendium, both of which are meant to make sure the character is integreated in the world.
Starting with Player's Handbook 2, the background may also be used to obtain one mechanical bonus: [PH2:178]
- Gain a +2 bonus to checks with a skill associated with the background.
- Gain a +1 bonus to checks with two skills associated with your background.[Dr383:79]
- Add a skill associated with your background to your class skill list (before choosing trained skills)
- Choose one language connected to your background, and learn to speak, read, write that language fluently.
- In a campaign setting that offers regional benefits, you can obtain the associated regional benefit. This is normally the case for Forgotten Realms or Scales of War characters.
Backgrounds list[]
General Setting[]
Name | Type | Prerequisite | Associated Skills | Associated languages | Optional benefit | Source |
---|---|---|---|---|---|---|
Arcane Sentinel | Society | Arcana | Arcane Power[AP:159] | |||
Parentage - Minstrel Family | Birth | Acrobatics, Diplomacy | Dragon Magazine 383 | |||
Parentage - Draconic Adoption | Birth | Arcana | Draconic | Dragon Magazine 383 | ||
Parentage - Ill-Omened | Birth | Arcana, Religion | Dragon Magazine 383 | |||
Parentage - Immortal Guardians | Birth | Arcana, Religion | Dragon Magazine 383 | |||
Parentage - Orphan | Birth | Bluff, Insight | Dragon Magazine 383 | |||
Parentage - Noble | Birth | Diplomacy, Perception | Dragon Magazine 383 | |||
Parentage - Impoverished | Birth | Endurance, Streetwise | Dragon Magazine 383 | |||
Parentage - Monk Business | Birth | Heal, History | Dragon Magazine 383 | |||
Parentage - Cult Raised | Birth | History, Religion | Abyssal | Dragon Magazine 383 | ||
Parentage - Raised by Wolves | Birth | Intimidate, Nature | Dragon Magazine 383 | |||
Birth - Among Another Race | Birth | A skill the other race gains a bonus to | Player's Handbook 2 | |||
Birth - On Another Plane | Birth | Arcana | Player's Handbook 2 | |||
Birth - Omen | Birth | Arcana, History | Player's Handbook 2 | |||
Birth - Cursed | Birth | Bluff, Religion | Player's Handbook 2 | |||
Birth - Prophecy | Birth | History, Religion | Player's Handbook 2 | |||
Birth - Blessed | Birth | Insight, Religion | Player's Handbook 2 | |||
Primal Omen | Birth | Arcana, Nature | Primal Power | |||
Found in the Wild | Birth | Heal, Streetwise | Primal Power | |||
Refugee (Primal Power) | Birth | Intimidate, Thievery | Primal Power | |||
Calamity | Birth | Psionic | Arcana, Insight | Psionic Power | ||
Created | Birth | Psionic | Psionic Power | |||
Awakened | Birth | Psionic | Bluff, Intimidate | Psionic Power | ||
Touched by an Angel | Divine | Arcana, Perception | Divine Power | |||
Veteran of a Religious War | Divine | Athletics, Intimidate | Divine Power | |||
Disbeliever | Divine | Bluff, Insight | Divine Power | |||
Found Religion Among Others | Divine | Diplomacy, a skill another race gains a bonus to | Divine Power | |||
Family Tradition | Divine | Diplomacy, History | Divine Power | |||
Out for Revenge | Divine | Endurance, Intimidate | Divine Power | |||
Missionary Life | Divine | Endurance, Nature | Divine Power | |||
Ward of the Temple | Divine | Heal, Religion | Divine Power | |||
Heretic | Divine | History, Stealth | Divine Power | |||
Convert | Divine | Insight, Religion | Divine Power | |||
Divinely Inspired | Divine | Insight, Religion | Divine Power | |||
Followed a Cult | Divine | Stealth, Streetwise | Divine Power | |||
Penitent | Divine | Stealth, Thievery | Divine Power | |||
Crystalbrooker | Geography | Endurance, Nature | Beyond the Crystal Cave | |||
Sildaine | Geography | History, Nature | Beyond the Crystal Cave | |||
Sybaran | Geography | History, Streetwise | Beyond the Crystal Cave | |||
The Breach | Geography | Arcana, Endurance | Primordial | Dragon Magazine 383 | ||
Ikemmu | Geography | - | You gain a +2 bonus to Arcana and Dungeoneering checks in addition to a +2 bonus to skill checks when using any travel ritual. | Dungeon Magazine 175 | ||
Geography - Mountains | Geography | Athletics, Dungeoneering | Player's Handbook 2 | |||
Geography - Wetlands | Geography | Athletics, Nature | Player's Handbook 2 | |||
Geography - Desert | Geography | Endurance, Nature | Player's Handbook 2 | |||
Geography - Urban | Geography | History, Streetwise | Player's Handbook 2 | |||
Geography - Forest | Geography | Nature, Perception | Player's Handbook 2 | |||
Thunderpeaks | Geography | Athletics, Dungeoneering | Dwarven, Giant | Primal Power | ||
Blazestone | Geography | Athletics, Endurance | Giant, Primordial | Primal Power | ||
Frostfell (Primal Power) | Geography | Athletics, Endurance | Dwarven | Primal Power | ||
Howling Plains | Geography | Athletics, Endurance | Goblin | Primal Power | ||
Maelstrom | Geography | Athletics, Intimidate | Primordial | Primal Power | ||
Underwild | Geography | Dungeoneering, Perception | Deep Speech, Elven | Primal Power | ||
Broken Lands | Geography | Endurance, Intimidate | Dwarven, Giant | Primal Power | ||
Sea of Dust | Geography | Endurance, Nature | Draconic, Primordial | Primal Power | ||
Bleakmire | Geography | Endurance, Stealth | Draconic | Primal Power | ||
Bloodtangle | Geography | Heal, Nature | Draconic, Goblin | Primal Power | ||
Wrathwood | Geography | Perception, Stealth | Elven | Primal Power | ||
Lost Kin | Legacy of Acererak | Any skill | Any language other than Abyssal or Supernal | You gain a +3 bonus to Nature checks made to recall useful information about geography. | Dragon Magazine 371 | |
Adventurer’s Scion | Legacy of Acererak | Arcana, History, Religion | Whenever you make a monster knowledge check, you can reroll the check, but you must use the second result even if it’s worse than the first. | Dragon Magazine 371 | ||
Necromancer’s Chattel | Legacy of Acererak | Endurance, Religion, Stealth | You gain a +2 racial bonus to saving throws to end conditions and ongoing effects with the fear keyword. | Dragon Magazine 371 | ||
Accursed Lineage | Legacy of Acererak | History, Intimidate, Religion | You gain a +2 bonus to Diplomacy and Intimidate checks when interacting with undead creatures. | Dragon Magazine 371 | ||
Curious Archeologist | Legacy of Acererak | History, Perception, Thievery | When engaging in a skill challenge to disable a trap, your first successful Thievery check grants you an extra success. | Dragon Magazine 371 | ||
Restless Dead | Legacy of Acererak | Insight, Perception, Religion | You gain a +1 bonus to damage rolls against creatures with the undead keyword. | Dragon Magazine 371 | ||
Touched by Darkness | Legacy of Acererak | Intimidate, Stealth, Religion | You gain a +1 bonus to saving throws against ongoing effects and conditions with the necrotic keyword. | Dragon Magazine 371 | ||
Occupation - Mystic Slayer | Occupation | Arcana, Stealth | Draconic | Dragon Magazine 373 | ||
Occupation - Thug | Occupation | Athletics, Intimidate | Secret Language | Dragon Magazine 373 | ||
Occupation - Hired Killer | Occupation | Athletics, Stealth | Secret Language | Dragon Magazine 373 | ||
Occupation - Executioner | Occupation | Bluff, Intimidate | Dragon Magazine 373 | |||
Occupation - Infiltrator | Occupation | Bluff, Stealth | Any one other than Abyssal or Supernal. | Dragon Magazine 373 | ||
Occupation - Zealous Slayer | Occupation | Endurance, Religion | Dragon Magazine 373 | |||
Occupation - Revolutionary | Occupation | History, Streetwise | Dragon Magazine 373 | |||
Occupation - Foe Killer | Occupation | Insight, Perception, or the knowledge skill that best relates to your enemy | The language commonly spoken by your enemy. | Dragon Magazine 373 | ||
Occupation - Punisher | Occupation | Intimidate, Streetwise | Dragon Magazine 373 | |||
Occupation - Hunter | Occupation | Nature, Perception, Stealth | Dragon Magazine 373 | |||
Occupation - Poison Master | Occupation | Nature, Thievery | Dragon Magazine 373 | |||
Occupation - Bounty Hunter | Occupation | Perception, Stealth | Any one other than Abyssal or Supernal. | Dragon Magazine 373 | ||
Occupation - Guerrilla | Occupation | Perception, Stealth | Dragon Magazine 373 | |||
Occupation - Thief | Occupation | Stealth, Thievery | Secret Language | Dragon Magazine 373 | ||
Redemption | Occupation | Follower of Bahamut | Arcana, Bluff | Dragon Magazine 378 | ||
Squire | Occupation | Follower of Bahamut | Athletics, Nature | Dragon Magazine 378 | ||
Barrister | Occupation | Follower of Bahamut | Diplomacy, Intimidate | Dragon Magazine 378 | ||
Survivor | Occupation | Follower of Bahamut | Endurance, Stealth | Dragon Magazine 378 | ||
Rebel | Occupation | Follower of Bahamut | Endurance, Thievery | Dragon Magazine 378 | ||
Witness | Occupation | Follower of Bahamut | Insight, Perception | Dragon Magazine 378 | ||
Captive | Occupation | Follower of Bahamut | Insight, Stealth | Draconic | Dragon Magazine 378 | |
Seer | Occupation | Arcana, Bluff | Dragon Magazine 380 | |||
Grave Digger | Occupation | Athletics, Endurance | Dragon Magazine 380 | |||
Embalmer | Occupation | Heal, Nature | Dragon Magazine 380 | |||
Surgeon | Occupation | Heal, Nature | Dragon Magazine 380 | |||
Tomb Robber | Occupation | Stealth, Thievery | Dragon Magazine 380 | |||
Muscle | Occupation | Athletics, Intimidate | See The Honest Few | Dragon Magazine 381 | ||
Burglar | Occupation | Athletics, Thievery | See The Honest Few | Dragon Magazine 381 | ||
Grifter | Occupation | Bluff, Insight | See The Honest Few | Dragon Magazine 381 | ||
Brains | Occupation | Bluff, Streetwise | See The Honest Few | Dragon Magazine 381 | ||
Cutpurse | Occupation | Bluff, Thievery | See The Honest Few | Dragon Magazine 381 | ||
Monastic (Corellon) | Occupation | Avenger | Arcana, Insight | Dragon Magazine 384 | ||
Monastic (Kord) | Occupation | Avenger | Athletics, Endurance | Dragon Magazine 384 | ||
Monastic (Pelor) | Occupation | Avenger | Diplomacy, Heal | Dragon Magazine 384 | ||
Monastic (Erathis) | Occupation | Avenger | Diplomacy, Streetwise | Dragon Magazine 384 | ||
Monastic (Avandra) | Occupation | Avenger | Dungeoneering, Nature | Dragon Magazine 384 | ||
Monastic (Moradin) | Occupation | Avenger | Endurance, History | Dragon Magazine 384 | ||
Monastic (Ioun) | Occupation | Avenger | History, Insight | Dragon Magazine 384 | ||
Monastic (Bahamut) | Occupation | Avenger | Insight, Intimidate | Dragon Magazine 384 | ||
Monastic (Raven Queen) | Occupation | Avenger | Intimidate, Religion | Dragon Magazine 384 | ||
Monastic (Melora) | Occupation | Avenger | Nature, Perception | Dragon Magazine 384 | ||
Monastic (Sehanine) | Occupation | Avenger | Perception, Stealth | Dragon Magazine 384 | ||
Banished from the Order | Occupation | Follower of Ioun | Acrobatics, Thievery | Supernal | Dragon Magazine 385 | |
Too Many Secrets | Occupation | Follower of Ioun | Insight, Streetwise | Abyssal | Dragon Magazine 385 | |
Freed Slave | Occupation | Follower of Sehanine | Athletics, Endurance | Dragon Magazine 386 | ||
Persecuted | Occupation | Follower of Sehanine | Bluff, Perception | Dragon Magazine 386 | ||
Holy Killer | Occupation | Diplomacy, Insight | Dragon Magazine 386 | |||
Lost Love | Occupation | Follower of Sehanine | Diplomacy, Insight | Dragon Magazine 386 | ||
Prophetic Sanctification | Occupation | Cleric | Insight, Perception | Dragon Magazine 386 | ||
Pledged Scout | Occupation | Follower of Sehanine | Nature, Perception | Dragon Magazine 386 | ||
Runaway | Occupation | Follower of Sehanine | Stealth, Streetwise | Dragon Magazine 386 | ||
Friend of an Eladrin House | Occupation | Bard | Arcana, Diplomacy | Elven | Dragon Magazine 387 | |
Trapped in the Feywild | Occupation | Bard | Arcana, Endurance | Elven | Dragon Magazine 387 | |
Founder | Occupation | Follower of Erathis | Athletics, History | Dragon Magazine 387 | ||
Lawmaker | Occupation | Follower of Erathis | Diplomacy, History | Dragon Magazine 387 | ||
Protégé of the Circle | Occupation | Avenger | History, Insight | Dragon Magazine 387 | ||
Ward of the State | Occupation | Follower of Erathis | Insight, Streetwise | Dragon Magazine 387 | ||
Battlefield Wonderworker | Occupation | Eladrin, artificer | Arcana, Athletics | Dragon Magazine 390 | ||
Knife Enthusiast | Occupation | Sorcerer | Bluff, Insight | Dragon Magazine 390 | ||
Fainéant Apprentice | Occupation | Eladrin, warlock | Bluff, Stealth | Dragon Magazine 390 | ||
Wandering Master | Occupation | Sorcerer | History, Nature | Any one, except for Infernal and Supernal | Dragon Magazine 390 | |
Back Alley Bravo | Occupation | Sorcerer | Intimidate, Stealth | Dragon Magazine 390 | ||
Ghost of Nerath | Occupation | Battlemind | Endurance, History | Dragon Magazine 391 | ||
Witch | Occupation | Follower of Corellon | Arcana, Heal, Nature | Dragon Magazine 394 | ||
Artist | Occupation | Follower of Corellon | Diplomacy, History | Dragon Magazine 394 | ||
Guide | Occupation | Follower of Corellon | Nature, Perception | Elven | Dragon Magazine 394 | |
Empath | Occupation | Ardent | Diplomacy, Insight | Dragon Magazine 395 | ||
Athlete | Occupation | Acrobatics, Athletics | Martial Power 2 | |||
Circus Performer | Occupation | Acrobatics, Thievery | Martial Power 2 | |||
Sentry | Occupation | Nature, Perception | Martial Power 2 | |||
Occupation - Mariner | Occupation | Acrobatics, Perception | Player's Handbook 2 | |||
Occupation - Scholar | Occupation | Arcana, Religion | Player's Handbook 2 | |||
Occupation - Artisan | Occupation | Athletics, Diplomacy | Player's Handbook 2 | |||
Occupation - Military | Occupation | Athletics, Endurance | Player's Handbook 2 | |||
Occupation - Merchant | Occupation | Bluff, Diplomacy | Player's Handbook 2 | |||
Occupation - Entertainer | Occupation | Bluff, History | Player's Handbook 2 | |||
Occupation - Farmer | Occupation | Endurance, Nature | Player's Handbook 2 | |||
Occupation - Criminal | Occupation | Stealth, Thievery | Player's Handbook 2 | |||
Sage | Occupation | Arcana, Nature | Primal Power | |||
Renegade | Occupation | Arcana, Streetwise | Primal Power | |||
Wild Hunter | Occupation | Athletics, Nature | Primal Power | |||
Revered Elder | Occupation | Insight, Nature | Primal Power | |||
Astronomer | Occupation | Psionic | Arcana, History | Psionic Power | ||
Con Artist (Psionic) | Occupation | Psionic | Bluff, Insight | Psionic Power | ||
Seer (Psionic) | Occupation | Psionic | Bluff, Insight | Psionic Power | ||
Wanderer | Occupation | Psionic | Nature, Perception | Psionic Power | ||
The Five Wraiths | Origin | Acrobatics, Athletics | Dragon Magazine 389 | |||
The Demon Binder | Origin | Arcana, Religion | Dragon Magazine 389 | |||
The High One Falls | Origin | Endurance, Intimidate | Dragon Magazine 389 | |||
The Basilisk Society | Origin | Nature, Streetwise | Dragon Magazine 389 | |||
Orphan of the Gibbering Massacre | Origin | Dungeoneering, Insight | Deep Speech | Dragon Magazine 394 | ||
Kord Clan | Origin | Dwarf | Athletics, Intimidate | Dragon Magazine 395 | ||
Born of Avandra's Presence | Origin | Follower of Avandra | History, Religion | Dragon Magazine 398 | ||
Accidental Initiate | Origin | Follower of Avandra | Insight, Perception | Dragon Magazine 398 | ||
Bereaved | Psychology | Insight, Religion | Dragon Magazine 380 | |||
Raised | Psychology | Intimidate, Religion | Dragon Magazine 380 | |||
Deviant | Psychology | Intimidate, Stealth | Dragon Magazine 380 | |||
Wilden - Estranged Fey | Racial | Wilden | Endurance, Nature | Dragon Magazine 374 | ||
Ennui | Racial | Shadar-Kai | Athletics, Religion | Dragon Magazine 380 | ||
Ancient | Racial | Revenant | Endurance, History | Dragon Magazine 380 | ||
Vengeance | Racial | Revenant | Endurance, Intimidate | Dragon Magazine 380 | ||
Pact | Racial | Revenant | History, Religion | Dragon Magazine 380 | ||
Salvation | Racial | Shadar-Kai | Intimidate, Religion | Dragon Magazine 380 | ||
Cursed | Racial | Revenant | Intimidate, Stealth | Dragon Magazine 380 | ||
Halfling - River Scout | Racial | Halfling | Athletics, Nature | Dragon Magazine 381 | ||
Halfling - High Roller | Racial | Halfling | Bluff, Streetwise | Dragon Magazine 381 | ||
Corellon Dedicate | Racial | Elf | Arcana, Stealth | Dragon Magazine 382 | ||
Dusk Envoy | Racial | Elf | Diplomacy, History | Dragon Magazine 382 | ||
Gloaming Guardian | Racial | Elf | Intimidate, Stealth | Dragon Magazine 382 | ||
Keeper of Hate | Racial | Dwarf | Arcana, Intimidate | Dragon Magazine 383 | ||
Civilization's Herald | Racial | Human | Diplomacy, Insight | Dragon Magazine 383 | ||
Disgraced Scion | Racial | Dwarf | Dungeoneering, Nature | Dragon Magazine 383 | ||
Child of the Wildlands | Racial | Human | Endurance, Nature | Dragon Magazine 383 | ||
Orc Slayer | Racial | Dwarf | Intimidate, Nature | Dragon Magazine 383 | ||
Bringers of Spring | Racial | Eladrin | Arcana, History | Dragon Magazine 384 | ||
Wintertouched | Racial | Eladrin | Arcana, Stealth | Dragon Magazine 384 | ||
Brawny Gnome | Racial | Gnome | Athletics, Endurance | Dragon Magazine 384 | ||
Urban Gnome | Racial | Gnome | Diplomacy, Streetwise | Dragon Magazine 384 | ||
White Riders | Racial | Eladrin | Intimidate, Nature | Dragon Magazine 384 | ||
Incomplete Creation | Racial | Warforged | Arcana, Endurance | Dragon Magazine 385 | ||
Guardian Contemplative | Racial | Minotaur | Arcana, Religion | Dragon Magazine 385 | ||
Servant of the Light | Racial | Kalashtar | Arcana, Religion | Quori | Dragon Magazine 385 | |
Self-Improvement Expert | Racial | Warforged | Arcana, Thievery | Dragon Magazine 385 | ||
Experimental Prototype | Racial | Warforged | Athletics, Endurance | Quori | Dragon Magazine 385 | |
Mythspeaker | Racial | Kalashtar | Diplomacy, History | Quori | Dragon Magazine 385 | |
Thoughtsinger | Racial | Kalashtar | Diplomacy, Insight | Quori | Dragon Magazine 385 | |
Quori Nightmare | Racial | Kalashtar | Intimidate, Insight | Dragon Magazine 385 | ||
Guardian Sentinel | Racial | Minotaur | Intimidate, Perception | Dragon Magazine 385 | ||
Raised as Another | Racial | Changeling | A skill to which the imitated race gains a bonus. | A language the imitated race speaks. | Dragon Magazine 386 | |
Histachii | Racial | Human | Arcana, Insight | Draconic | Dragon Magazine 386 | |
Unhomed | Racial | Human | Athletics, Bluff, Perception | Any one except Abyssal or Supernal | Dragon Magazine 386 | |
Veteran of the Arena | Racial | Goliath | Athletics, Endurance | Dragon Magazine 386 | ||
Berserker | Racial | Human | Athletics, Intimidate | Dragon Magazine 386 | ||
Driven into Hiding | Racial | Changeling | Bluff, Stealth | A language the imitated race speaks. | Dragon Magazine 386 | |
Dune Ride | Racial | Human | Endurance, Nature | Dragon Magazine 386 | ||
Wayfinder | Racial | Human | Endurance, Nature | Dragon Magazine 386 | ||
Racial Devotee | Racial | Changeling | History, Insight | A language the imitated race speaks. | Dragon Magazine 386 | |
Voice of Pelor | Racial | Human | History, Religion | Dragon Magazine 386 | ||
Frog Hunter | Racial | Human | Perception, Stealth | Dragon Magazine 386 | ||
Padding Wolf | Racial | Human | Perception, Stealth | Giant | Dragon Magazine 386 | |
Stone Runner | Racial | Shifter | Acrobatics, Athletics | Dragon Magazine 387 | ||
Urban Shaman | Racial | Shifter | Diplomacy, Streetwise | While in an urban environment, you can substitute Streetwise for Nature when using a ritual that requires a Nature check. | Dragon Magazine 387 | |
Magpie | Racial | Shifter | Perception, Streetwise | Dragon Magazine 387 | ||
River Guardian | Racial | Halfling | Acrobatics, Perception | Dragon Magazine 388 | ||
Psionic Descendant | Racial | Human | Arcana, History | Dragon Magazine 388 | ||
Turathi Inquisitor | Racial | Tiefling | Bluff, Intimidate | Dragon Magazine 388 | ||
Changeling Imposter | Racial | Changeling | Bluff, Streetwise | Dragon Magazine 388 | ||
Wandering Zealot | Racial | Half-Elf | Diplomacy, Endurance | Dragon Magazine 388 | ||
Wilden - Hunter | Racial | Wilden | Dungeoneering, Stealth | Dragon Magazine 388 | ||
Oathbound Death-Seeker | Racial | Dwarf | Endurance, Intimidate | Dragon Magazine 388 | ||
Wilden - Ancient One | Racial | Wilden | History, Nature | Dragon Magazine 388 | ||
Deva Regressor | Racial | Deva | History, Perception | Dragon Magazine 388 | ||
Dragonborn Madness | Racial | Dragonborn | Insight, Intimidate | Dragon Magazine 388 | ||
Wilden - Destroyer | Racial | Wilden | Intimidate, Stealth | Dragon Magazine 388 | ||
Sisthera Master | Racial | Eladrin | Acrobatics, Insight | Dragon Magazine 389 | ||
Chaos Bound | Racial | Genasi | Arcana, Endurance | Dragon Magazine 389 | ||
Deep Seer | Racial | Drow | Arcana, Insight | Dragon Magazine 389 | ||
Psiforged | Racial | Warforged | Arcana, Insight | Dragon Magazine 389 | ||
Eternal Journey | Racial | Minotaur | Athletics, Endurance | Dragon Magazine 389 | ||
Clan Kranos | Racial | Minotaur | Athletics, Intimidate | Dragon Magazine 389 | ||
Cunning Hypnotist | Racial | Gnome | Bluff, Insight | Dragon Magazine 389 | ||
Clan Sentune | Racial | Minotaur | Diplomacy, Streetwise | Dragon Magazine 389 | ||
Clan Thavok | Racial | Minotaur | Dungeoneering, Stealth | Dragon Magazine 389 | ||
Still Water | Racial | Shadar-Kai | Endurance, Insight | Dragon Magazine 389 | ||
Channeled Fury | Racial | Half-orc | Endurance, Intimidate | Dragon Magazine 389 | ||
Reclusive Mystic | Racial | Elf | Endurance, Nature | Dragon Magazine 389 | ||
Perfect Recollection | Racial | Revenant | History, Intimidate | Dragon Magazine 389 | ||
Narrow Way Clan | Racial | Minotaur | History, Religion | Dragon Magazine 389 | ||
Spirit Possessed | Racial | Goliath | Insight, Nature | Dragon Magazine 389 | ||
Totemic Ally | Racial | Shifter | Insight, Nature | Dragon Magazine 389 | ||
Sword-for-Hire | Racial | Mul | Athletics, Intimidate | Dragon Magazine 391 | ||
Driven to Vengeance | Racial | Mul | Dungeoneering, History | Deep Speech, Draconic, Elven, Giant | Dragon Magazine 391 | |
Merciless Brigand | Racial | Mul | Intimidate, Stealth | Dragon Magazine 391 | ||
Lost Drifter | Racial | Mul | Nature, Perception | Dragon Magazine 391 | ||
Slave | Racial | Halfling | Athletics, Endurance | Dragon Magazine 392 | ||
Desperate Loner | Racial | Tiefling | Bluff, Insight | Dragon Magazine 392 | ||
Refugee | Racial | Halfling | Endurance, Stealth | Dragon Magazine 392 | ||
Stormchaser | Racial | Wilden | Arcana, Endurance | Dragon Magazine 393 | ||
Fallen Star | Racial | Deva | Bluff, Insight | Dragon Magazine 393 | ||
Sorrowful Existence | Racial | Deva | History, Intimidate | Dragon Magazine 393 | ||
Purified Soul | Racial | Deva | Insight, Religion | Dragon Magazine 393 | ||
Fey Blood | Racial | Follower of Corellon | Arcana, Perception | Elven | Dragon Magazine 394 | |
Llewyrr Elf | Racial | Eladrin | Arcana, History, Insight, Nature | Dragon Magazine 405 | ||
Knowledge Hunter | Racial | Thri-kreen race | Arcana, Dungeoneering | Dragon Magazine 411 | ||
Merchant Hunter | Racial | Thri-kreen race | Diplomacy, Insight | Dragon Magazine 411 | ||
Ancestral Speaker | Racial | Thri-kreen race | History, Nature | Dragon Magazine 411 | ||
Elf - Wild Elf | Racial | Elf | Acrobatics, Athletics | Player's Handbook 2 | ||
Halfling - Avandra's Kiss | Racial | Halfling | Acrobatics, Heal | Player's Handbook 2 | ||
Shifter - City Shifter | Racial | Shifter | Acrobatics, Streetwise | Player's Handbook 2 | ||
Deva - Brink of Enlightenment | Racial | Deva | Arcana | Player's Handbook 2 | ||
Tiefling - Dark Secret | Racial | Tiefling | Arcana, Dungeoneering | Player's Handbook 2 | ||
Genasi - Chaos Burn | Racial | Genasi | Arcana, Endurance | Player's Handbook 2 | ||
Elf - Fey Ally | Racial | Elf | Arcana, Insight | Player's Handbook 2 | ||
Dragonborn - Rare Egg | Racial | Dragonborn | Arcana, Religion | Player's Handbook 2 | ||
Genasi - Academic Exhibit | Racial | Genasi | Arcana, Thievery | Player's Handbook 2 | ||
Half-Orc - Orc Birth | Racial | Half-orc | Athletics | Player's Handbook 2 | ||
Goliath - Lightlost | Racial | Goliath | Athletics, Dungeoneering | Player's Handbook 2 | ||
Dwarf - Outcast | Racial | Dwarf | Bluff | Player's Handbook 2 | ||
Half-Orc - First Generation | Racial | Half-orc | Bluff | Player's Handbook 2 | ||
Tiefling - Infernal Nightmares | Racial | Tiefling | Bluff, Religion | Player's Handbook 2 | ||
Halfling - Banned | Racial | Halfling | Bluff, Stealth | Player's Handbook 2 | ||
Shifter - Persecution | Racial | Shifter | Bluff, Stealth | Player's Handbook 2 | ||
Dragonborn - Dishonored | Racial | Dragonborn | Bluff, Streetwise | Player's Handbook 2 | ||
Dwarf - Dedicated to an Ancestor | Racial | Dwarf | Diplomacy, History | Player's Handbook 2 | ||
Human - Ancestral Holdings | Racial | Human | Diplomacy, History | Player's Handbook 2 | ||
Drow - Orphan | Racial | Drow | Dungeoneering, Endurance | Player's Handbook 2 | ||
Eladrin - Drowscarred | Racial | Eladrin | Dungeoneering, Heal | Player's Handbook 2 | ||
Drow - Outcast | Racial | Drow | Dungeoneering, Perception | Player's Handbook 2 | ||
Eladrin - Estranged Fey | Racial | Eladrin | Endurance, Nature | Player's Handbook 2 | ||
Gnome - Estranged Fey | Racial | Gnome | Endurance, Nature | Player's Handbook 2 | ||
Half-Elf - Outcast | Racial | Half-elf | Endurance, Nature | Player's Handbook 2 | ||
Gnome - Fomorian Captivity | Racial | Gnome | Endurance, Stealth | Player's Handbook 2 | ||
Deva - Forgotten Lifetime | Racial | Deva | Endurance, Thievery | Player's Handbook 2 | ||
Shifter - Moonspeaker | Racial | Shifter | Heal, Religion | Player's Handbook 2 | ||
Half-Elf - Cultural Half-Elf | Racial | Half-elf | History | Player's Handbook 2 | ||
Dragonborn - Brush with the Past | Racial | Dragonborn | History, Insight | Player's Handbook 2 | ||
Goliath - Skywatcher | Racial | Goliath | History, Religion | Player's Handbook 2 | ||
Halfling - Storyteller | Racial | Halfling | History, Religion | Player's Handbook 2 | ||
Human - Heir of the Forgotten Gods | Racial | Human | Insight, Religion | Player's Handbook 2 | ||
Eladrin - Noble Birth | Racial | Eladrin | Intimidate, Nature | Player's Handbook 2 | ||
Deva - Brink of Corruption | Racial | Deva | Intimidate, Stealth | Player's Handbook 2 | ||
Dwarf - Ancestral Home Lost | Racial | Dwarf | Nature, Perception | Player's Handbook 2 | ||
Half-Orc - Stormtouched | Racial | Half-orc | Nature, Religion | Player's Handbook 2 | ||
Half-Elf - Wanderer | Racial | Half-elf | Streetwise | Player's Handbook 2 | ||
Tiefling - Merchant Dynasty | Racial | Tiefling | Streetwise | Player's Handbook 2 | ||
Elf - Urban Elf | Racial | Elf | Streetwise, Thievery | Player's Handbook 2 | ||
Githzerai - Cenobite Initiate | Racial | Githzerai | Arcana, History | Player's Handbook 3 | ||
Shardmind - Shard Slayer | Racial | Shardmind | Arcana, Intimidate | Player's Handbook 3 | ||
Wilden - Born of Ruin | Racial | Wilden | Arcana, Nature | Player's Handbook 3 | ||
Shardmind - Thought Builder | Racial | Shardmind | Arcana, Religion | Player's Handbook 3 | ||
Wilden - Hunted | Racial | Wilden | Bluff, Stealth | Player's Handbook 3 | ||
Minotaur - Silenced Beast | Racial | Minotaur | Diplomacy, Insight | Player's Handbook 3 | ||
Githzerai - War Band Survivor | Racial | Githzerai | Dungeoneering, Perception | Player's Handbook 3 | ||
Shardmind - God Shard | Racial | Shardmind | History, Religion | Player's Handbook 3 | ||
Minotaur - Baphomet Clan Exile | Racial | Minotaur | Religion, Stealth | Player's Handbook 3 | ||
Exotic Gladiator | Racial | Dragonborn | Acrobatics, Athletics | Player's Handbook Races: Dragonborn | ||
Dragon-Blooded Spellcaster | Racial | Dragonborn | Arcana | Player's Handbook Races: Dragonborn | ||
Dragonborn Iconoclast | Racial | Dragonborn | Arcana, History | Player's Handbook Races: Dragonborn | ||
Student of the Ninefold Path | Racial | Dragonborn | Arcana, History | Player's Handbook Races: Dragonborn | ||
Dragon-Bound Arcanist | Racial | Dragonborn | Arcana, Intimidate | Player's Handbook Races: Dragonborn | ||
Dragonbonded Clan | Racial | Dragonborn | Arcana, Intimidate | Player's Handbook Races: Dragonborn | ||
Turathi Slave Clan | Racial | Dragonborn | Arcana, Streetwise | Player's Handbook Races: Dragonborn | ||
Disciplined Soldier | Racial | Dragonborn | Athletics, Endurance | Player's Handbook Races: Dragonborn | ||
Fervent Commander | Racial | Dragonborn | Bluff, Intimidate | Player's Handbook Races: Dragonborn | ||
Reluctant Pawn of Tiamat | Racial | Dragonborn | Bluff, Thievery | Player's Handbook Races: Dragonborn | ||
Champion of Bahamut | Racial | Dragonborn | Diplomacy, Intimidate | Player's Handbook Races: Dragonborn | ||
Sandstorm Caller | Racial | Dragonborn | Endurance, Nature | Player's Handbook Races: Dragonborn | ||
Wilderness Loner | Racial | Dragonborn | Endurance, Nature | Player's Handbook Races: Dragonborn | ||
Laudable Legacy | Racial | Dragonborn | History, Diplomacy | Player's Handbook Races: Dragonborn | ||
Shard of Io | Racial | Dragonborn | History, Religion | Player's Handbook Races: Dragonborn | ||
Arkhosian Totem Rager | Racial | Dragonborn | History, Streetwise | Player's Handbook Races: Dragonborn | ||
Besmirched Birthright | Racial | Dragonborn | History, Streetwise | Player's Handbook Races: Dragonborn | ||
Dragonborn - Arcane Mercenary | Racial | Dragonborn | History, Streetwise | Player's Handbook Races: Dragonborn | ||
Chosen of the Spirit Drake | Racial | Dragonborn | Insight, Religion | Player's Handbook Races: Dragonborn | ||
Dragon Totem Clan | Racial | Dragonborn | Nature, Religion | Player's Handbook Races: Dragonborn | ||
Carnival Performer | Racial | Tiefling | Acrobatics, Athletics | Player's Handbook Races: Tiefling | ||
Fire in Your Veins | Racial | Tiefling | Arcana, Intimidate | Player's Handbook Races: Tiefling | ||
Psionic Academy Dropout | Racial | Tiefling | Arcana, Intimidate | Player's Handbook Races: Tiefling | ||
Hellfire Heir | Racial | Tiefling | Arcana, Religion | Player's Handbook Races: Tiefling | ||
Chimera Tribe Champion | Racial | Tiefling | Athletics, Endurance | Player's Handbook Races: Tiefling | ||
House of Lies | Racial | Tiefling | Bluff, History | Player's Handbook Races: Tiefling | ||
Rejected Inheritance | Racial | Tiefling | Bluff, Stealth | Player's Handbook Races: Tiefling | ||
Unlikely Primal Hero | Racial | Tiefling | Bluff, Streetwise | Player's Handbook Races: Tiefling | ||
Last of the Line | Racial | Tiefling | Diplomacy, History | Player's Handbook Races: Tiefling | ||
Scion of Blood | Racial | Tiefling | Diplomacy, Stealth | Player's Handbook Races: Tiefling | ||
Memory Seeker | Racial | Tiefling | Dungeoneering, History | Player's Handbook Races: Tiefling | ||
Temple Foundling | Racial | Tiefling | Endurance, Nature | Player's Handbook Races: Tiefling | ||
Vengeful Royalty | Racial | Tiefling | Endurance, Nature, Perception | Player's Handbook Races: Tiefling | ||
Sellsword | Racial | Tiefling | Heal, Perception | Player's Handbook Races: Tiefling | ||
Crimson Curse | Racial | Tiefling | Heal, Streetwise | Player's Handbook Races: Tiefling | ||
Unfettered Future | Racial | Tiefling | History, Insight | Player's Handbook Races: Tiefling | ||
Heaven's Weapon | Racial | Tiefling | History, Religion | Supernal | Player's Handbook Races: Tiefling | |
Fortune Teller | Racial | Tiefling | Insight, Perception | Player's Handbook Races: Tiefling | ||
Prophesied Master | Racial | Tiefling | Insight, Perception | Player's Handbook Races: Tiefling | ||
Raised by Wild Beasts | Racial | Tiefling | Nature, any skill in which your adoptive parent is trained | A language spoken by your adoptive parent | Player's Handbook Races: Tiefling | |
Gang Leader | Racial | Tiefling | Stealth, Streetwise | Player's Handbook Races: Tiefling | ||
Rogue Scholar | Racial | Tiefling | Stealth, Thievery | Player's Handbook Races: Tiefling | ||
Spirit Soul | Racial | Deva | Arcana, History | Primal Power | ||
Feral Exile | Racial | Tiefling | Arcana, Intimidate | Primal Power | ||
Primal Fey | Racial | Eladrin or Gnome | Arcana, Nature | Primal Power | ||
Dragon Totem Warrior | Racial | Dragonborn | Athletics, Endurance | Primal Power | ||
Free Spirit | Racial | Halfling | Athletics, Nature | Primal Power | ||
Primal Soul | Racial | Genasi | Athletics, Nature | Primal Power | ||
Underdark Survivor | Racial | Drow | Dungeoneering, Nature | Primal Power | ||
Earth Steward | Racial | Dwarf | Endurance, History | Primal Power | ||
Spirit of Two Worlds | Racial | Half-elf or Half-orc | Nature, Religion | Primal Power | ||
Bestial | Racial | Foulborn Heritage feat | Acrobatics, Athletics | Psionic Power | ||
Fey Inheritor | Racial | Eladrin, Elf, Half-Elf, or Gnome, Psionic | Arcana, Diplomacy | Psionic Power | ||
Substance of Thought | Racial | Genasi, Psionic | Arcana, Nature | Psionic Power | ||
Heir to Power | Racial | Tiefling, Psionic | Arcana, Religion | Psionic Power | ||
Mirror Mind | Racial | Changeling, Psionic | Bluff, Insight | Psionic Power | ||
Paranoid Manipulator | Racial | Prerequisite: Drow, Psionic | Bluff, Perception | Psionic Power | ||
Victim of Superstition | Racial | Goliath, Half-Orc, or Minotaur, Psionic | Bluff, Stealth | Psionic Power | ||
Voice of a Dozen Generations | Racial | Deva, Psionic | Diplomacy, History | Psionic Power | ||
Exotic Appearance | Racial | Foulborn Heritage feat | Diplomacy, Intimidate | Psionic Power | ||
Cosmopolitan Perspective | Racial | Thri-Kreen race, Psionic | Diplomacy, Streetwise | Psionic Power | ||
Disgraced Pragmatist | Racial | Elan Heritage feat | Dungeoneering, Intimidate | Psionic Power | ||
Aberrant Slayer | Racial | Elan Heritage feat | Dungeoneering, Perception | Psionic Power | ||
Hulking | Racial | Foulborn Heritage feat | Endurance, Intimidate | Psionic Power | ||
Enlightened Prodigy | Racial | Kalashtar, Psionic | Heal, Religion | Psionic Power | ||
Hereditary Psionics User | Racial | Dragonborn, Psionic | History, Intimidate | Psionic Power | ||
Iron Mind | Racial | Dwarf or Mul, Psionic | Insight, Intimidate | Psionic Power | ||
Psionic Artifice | Racial | Warforged, Psionic | Insight, Streetwise | Psionic Power | ||
Psychic Hunter | Racial | Shifter, Psionic | Nature, Perception | Psionic Power | ||
The Wide-Open Mind | Racial | Halfling, Psionic | Nature, Streetwise | Psionic Power | ||
Keen Senses | Racial | Foulborn Heritage feat | Perception | Psionic Power | ||
Chameleon | Racial | Foulborn Heritage feat | Stealth | Psionic Power | ||
Arcane Refugee | Society | Arcana, History | Arcane Power | |||
Arcane Mercenary | Society | Diplomacy, History | Arcane Power | |||
Arcane Tracker | Society | Dungeoneering, Nature | Arcane Power | |||
Arcane Agent | Society | Stealth, Streetwise | Arcane Power | |||
Blademaster | Society | Acrobatics, Insight | Elven | Dragon Magazine 386 | ||
Survivor of Drow Raiders | Society | Arcana, Religion | Elven | Dragon Magazine 386 | ||
Fey Exile | Society | Arcana, History | Dragon Magazine 393 | |||
Keeper of the Flame | Society | Arcana, Religion | Dragon Magazine 393 | |||
People of the Gold Dragon | Society | Diplomacy, Nature | Dragon Magazine 393 | |||
Last Legionnaire | Society | Endurance, Heal | Dragon Magazine 393 | |||
Scion of Patricians | Society | History, Insight | Dragon Magazine 393 | |||
Civic Reformer | Society | History, Streetwise | Dragon Magazine 393 | |||
Provincial Renegade | Society | Intimidate, Streetwise | Dragon Magazine 393 | |||
Red Pilgrim | Society | Perception, Stealth | Dragon Magazine 393 | |||
Hellion | Society | Acrobatics, Athletics | Martial Power 2 | |||
Beggar | Society | Bluff, Insight | Martial Power 2 | |||
Borderland Nobility | Society | Diplomacy, History | Martial Power 2 | |||
Camp Follower | Society | Endurance, Stealth | Martial Power 2 | |||
Society - Noble | Society | Diplomacy, Insight | Player's Handbook 2 | |||
Society - Wealthy | Society | History | Player's Handbook 2 | |||
Society - Poor | Society | Streetwise | Player's Handbook 2 | |||
Disgraced | Society | Arcana, Diplomacy | Primal Power | |||
Failed Thane | Society | Diplomacy, Insight | Primal Power | |||
Isolated | Society | Endurance, Nature | Primal Power | |||
Isolated (Psionic) | Society | Psionic | Arcana, History | Psionic Power | ||
Monastic | Society | Psionic | Athletics, Religion | Psionic Power | ||
Ostracized | Society | Psionic | Intimidate, Stealth | Psionic Power | ||
Dark Apprenticeship | - | Bluff, History | Dragon Magazine 374 | |||
Oathbound Fellow | - | Bluff, Insight | Dragon Magazine 374 | |||
Indulged Scion | - | Bluff, Intimidate | Dragon Magazine 374 | |||
Saved from the Noose | - | Bluff, Thievery | Dragon Magazine 374 | |||
Scholastic Stowaway | - | Dungeoneering, Stealth | Dragon Magazine 374 | |||
Scholarship Student | - | Endurance | Dragon Magazine 374 | |||
Instructor’s Child | - | Insight | Dragon Magazine 374 | |||
Refused Admittance | - | Perception | Dragon Magazine 374 | |||
Foundling | - | Streetwise | Dragon Magazine 374 | |||
World Walker | - | Arcana, Nature | Dragon Magazine 380 | |||
Dead One | - | Insight, Streetwise | Dragon Magazine 380 | |||
Naive Arrogance | - | Warlock | Arcana, Bluff | Dragon Magazine 381 | ||
Remnant Legacy (Vestige) | - | Warlock | Arcana, History | Dragon Magazine 381 | ||
Arcane Pariah | - | Warlock | Diplomacy, Streetwise | Dragon Magazine 381 | ||
Buried Alive (Dark) | - | Warlock | Dungeoneering, Endurance | Dragon Magazine 381 | ||
Desperate Measures | - | Warlock | Endurance, Heal | Dragon Magazine 381 | ||
Seeking Penitence | - | Warlock | Endurance, History | Dragon Magazine 381 | ||
Stargazer (Star) | - | Warlock | Insight, Perception | Dragon Magazine 381 | ||
Dark Contract (Infernal) | - | Warlock | Intimidate, Religion | Dragon Magazine 381 | ||
Glamoured (Fey) | - | Warlock | Nature, Stealth | Dragon Magazine 381 | ||
Child of Fate | - | Nature, Insight | Dragon Magazine 382 | |||
Moonstruck Hunter | - | Perception, Stealth | Dragon Magazine 382 | |||
Early Life - Kidnapped | - | Acrobatics, Stealth | Dragon Magazine 383 | |||
Pivotal Event - Possession | - | Arcana | Abyssal | Dragon Magazine 383 | ||
Recent Life - Demon-Hunter | - | Arcana, Endurance | Dragon Magazine 383 | |||
Pivotal Event - Amazing Creation | - | Arcana, Stealth | Dragon Magazine 383 | |||
Early Life - Test Subject | - | Arcana, Thievery | Dragon Magazine 383 | |||
Recent Life - Mercenary Work | - | Athletics, Endurance | Dragon Magazine 383 | |||
Early Life - Child Prodigy | - | Athletics, History | Dragon Magazine 383 | |||
Recent Life - Peaceful Life | - | Athletics, Insight | Dragon Magazine 383 | |||
Pivotal Event - Escape | - | Athletics, Stealth | Dragon Magazine 383 | |||
Early Life - Imprisoned | - | Athletics, Thievery | Dragon Magazine 383 | |||
Pivotal Event - You Kill | - | Bluff, Heal | Dragon Magazine 383 | |||
Early Life - Social Outcast | - | Bluff, Intimidate | Dragon Magazine 383 | |||
Pivotal Event - Portal Mishap | - | Diplomacy, History | Dragon Magazine 383 | |||
Early Life - Well-Loved | - | Diplomacy, Insight | Dragon Magazine 383 | |||
Recent Life - Teambuilding Exercise | - | Diplomacy, Streetwise | Dragon Magazine 383 | |||
Recent Life - Freeing Slaves | - | Diplomacy, Thievery | Dragon Magazine 383 | |||
Pivotal Event - Unwholesome Journey | - | Dungeoneering | Deep Speech | Dragon Magazine 383 | ||
Recent Life - Explorer of the Ancient | - | Dungeoneering, History, Thievery | Dragon Magazine 383 | |||
Early Life - Invited Underground | - | Dungeoneering, Streetwise | Dragon Magazine 383 | |||
Pivotal Event - You Die | - | Endurance, Heal | Dragon Magazine 383 | |||
Early Life - Lost Everything | - | Endurance, Nature | Dragon Magazine 383 | |||
Recent Life - Spreading the Word | - | History, Religion | Dragon Magazine 383 | |||
Pivotal Event - Transformation | - | Insight, Intimidate | Dragon Magazine 383 | |||
Recent Life - Lost in the Feywild | - | Nature | Elven | Dragon Magazine 383 | ||
Early Life - Isolated | - | Perception | Dragon Magazine 383 | |||
Pivotal Event - Murder | - | Perception | Dragon Magazine 383 | |||
Early Life - Divine Companionship | - | Religion | Dragon Magazine 383 | |||
Recent Life - Fighting Undead | - | Religion | Dragon Magazine 383 | |||
Pivotal Event - Divine Decree | - | Religion, Nature | Dragon Magazine 383 | |||
Recent Life - Valued Prisoner | - | Streetwise, Thievery | Dragon Magazine 383 | |||
Raised in the Unseen Path | - | Arcana, Nature | Elven | Dragon Magazine 384 | ||
Reformed Villain | - | - | Giant, Goblin, Primordial | Dragon Magazine 387 | ||
Domain Refugee | - | Bluff, Stealth | Dragon Magazine 387 | |||
Wrongs to be Righted | - | Endurance, Intimidate | Dragon Magazine 387 | |||
Two Sides of the Coin | - | Bluff, Insight | Dragon Magazine 388 | |||
Lucky Child | - | Insight, Religion | Dragon Magazine 388 | |||
Faith Leech | - | Bluff, Stealth | Dragon Magazine 390 | |||
Resurrectionist | - | Diplomacy, Heal | Dragon Magazine 390 | |||
Theologist | - | History, Religion | Dragon Magazine 390 | |||
God Hater | - | Intimidate | Primordial | Dragon Magazine 390 | ||
Sewer Wretch | - | Arcana, Dungeoneering | Dragon Magazine 392 | |||
Aspirant of the Watcher | - | Arcana, Nature | Dragon Magazine 392 | |||
Gladiator - Follower of Kord | - | Follower of Kord | Athletics, Endurance | Dragon Magazine 392 | ||
Everwatch Conscript | - | Athletics, Perception | Dragon Magazine 392 | |||
Struck By Lightning - Follower of Kord | - | Follower of Kord | Bluff, Stealth | Dragon Magazine 392 | ||
Baernor Scion | - | Human | Diplomacy, History | Dragon Magazine 392 | ||
Student of Ruald | - | Diplomacy, History | Dragon Magazine 392 | |||
Sea Dog - Follower of Kord | - | Follower of Kord | Endurance, Nature | Dragon Magazine 392 | ||
Tempest's Child - Follower of Kord | - | Follower of Kord | History, Religion | Dragon Magazine 392 | ||
Initiate of al-Shaphal | - | Insight, Religion | Dragon Magazine 392 | |||
Natural - Follower of Kord | - | Follower of Kord | Insight, Streetwise | Dragon Magazine 392 | ||
Berserker - Follower of Kord | - | Follower of Kord | Intimidate, Perception | Dragon Magazine 392 | ||
Tree Talker | - | Follower of Melora | Athletics, Streetwise | Dragon Magazine 401 | ||
Sea Chaplain | - | Follower of Melora | Endurance, Religion | Dragon Magazine 401 | ||
Student of Ironstone | - | Arcana, Athletics, Endurance | Dwarven | Dragon Magazine 403 | ||
Student of Callanar | - | Arcana, Bluff, History | Elven | Dragon Magazine 403 | ||
Student of Darkness | - | Arcana, Heal, Religion | Dragon Magazine 403 | |||
Tower Graduate | - | Arcana, History, Religion | Dragon Magazine 403 | |||
Seeker of Rumor | - | Arcana, Stealth, Thievery | Elven | Dragon Magazine 403 | ||
Sarifal Feywarden | - | Any fey race but drow | Acrobatics, Arcana, Athletics, Stealth | Dragon Magazine 405 | ||
Callidyrr Dragoon | - | Human or halfling | Athletics, Diplomacy, Insight | Dragon Magazine 405 | ||
Winterguard Marshal | - | Perception, Streetwise | Elven | Dragon Magazine 405 | ||
Fey Beast Tamer | - | Arcana, Nature | Heroes of the Feywild | |||
Unseelie Agent | - | Arcana, Stealth | Heroes of the Feywild | |||
Sidhe Lord | - | Half-elf or race with fey origin | Diplomacy, Intimidate | Heroes of the Feywild | ||
Tuathan | - | Human or half-elf | Endurance, History | Heroes of the Feywild | ||
Treasure Hunter | - | Arcana, History | HS1 The Slaying Stone | |||
Redeemer of the Desecrated | - | Dungeoneering, Religion | HS1 The Slaying Stone | |||
Citizen of Kiris Dahn | - | Dungeoneering, Streetwise | HS1 The Slaying Stone | |||
Defender of the Oppressed | - | History, Streetwise | HS1 The Slaying Stone | |||
Goblin Foe | - | Intimidate, Perception | Goblin | HS1 The Slaying Stone | ||
Cult Survivor | - | Arcana, Athletics, Religion | Into the Unknown: The Dungeon Survival Handbook | |||
Longbridge Local | - | Arcana, History | Into the Unknown: The Dungeon Survival Handbook | |||
Inverness Survivor | - | Arcana, Nature, Religion | Into the Unknown: The Dungeon Survival Handbook | |||
Former Cult Sympathizer | - | Bluff, Insight, Intimidate | Into the Unknown: The Dungeon Survival Handbook | |||
Blessed of Zargon | - | Dungeoneering, Endurance | Into the Unknown: The Dungeon Survival Handbook | |||
Barovian Escapee | - | Perception, Stealth | Into the Unknown: The Dungeon Survival Handbook | |||
Martial - Disenchanted | - | Arcana, Endurance | Martial Power 2 | |||
Martial - Garrison Child | - | Athletics, History | Martial Power 2 | |||
Martial - Scion of a Legend | - | Bluff, Intimidate | Martial Power 2 | |||
Martial - Local Hero | - | Diplomacy, Nature | Martial Power 2 | |||
Martial - Bearer of the Heirloom | - | History, Intimidate | Martial Power 2 | |||
Martial - Guild Orphan | - | Perception, Thievery | Martial Power 2 | |||
Fists of Zuoken | - | Primordial | Acrobatics, Religion | Psionic Power | ||
Twilight Dreamers | - | Arcana, Dungeoneering, Religion | Psionic Power | |||
Eternal Seekers | - | Arcana, Insight | Psionic Power | |||
Cerulean Adepts | - | Arcana, Streetwise | Deep Speech | Psionic Power | ||
School of Unmatched Excellence | - | Diplomacy, Intimidate | The language of the mind | Psionic Power | ||
Guiding Hand | - | Diplomacy, Perception | Psionic Power | |||
The Path of Thirty-Seven Obstacles | - | Endurance, Insight | Psionic Power | |||
Keepers of the Internal Sun | - | History, Perception | Draconic | Psionic Power | ||
Vile Scholar | - | Arcana, History | The Book of Vile Darkness | |||
Disgraced Noble | - | Bluff, Diplomacy | The Book of Vile Darkness | |||
Infernal Slave | - | Bluff, Insight | The Book of Vile Darkness | |||
Reaver | - | Endurance, Intimidate | The Book of Vile Darkness | |||
Cultist | - | Stealth, Streetwise | The Book of Vile Darkness | |||
Green Moss Guide | Racial (Half-Orc) | Half-orc | Acrobatics, Nature | Dragon Magazine 429 | ||
Bloodblade Soldier | Racial (Half-Orc) | Half-orc | Athletics, Endurance | Dragon Magazine 429 | ||
Dust-Treader Skald | Racial (Half-Orc) | Half-orc | Diplomacy, Insight | Dragon Magazine 429 | ||
Bozak Draconian | Racial | Dragonborn | Arcana, Diplomacy, Intimidate | Dragon Magazine 421 | ||
Kapak Draconian | Racial | Dragonborn | Intimidate, Stealth, Thievery | Dragon Magazine 421 |
Neverwinter setting[]
Name | Type | Prerequisite | Associated Skills | Associated languages | Source |
---|---|---|---|---|---|
Seeker of Illefarn | Campaign | Eladrin, elf, half-elf | Endurance, History, Nature | Dragon Magazine 402 | |
Son of Alagondar | Campaign | Insight, Stealth, Streetwise | Dragon Magazine 402 | ||
Scion of Shadow | Campaign | Human, shadar-kai, or shade | Arcana, Bluff, Stealth | Neverwinter Campaign Setting | |
Spellscarred Harbinger | Campaign | Arcana, Heal | Neverwinter Campaign Setting | ||
Iliyanbruen Guardian | Campaign | Eladrin | Arcana, Nature | Neverwinter Campaign Setting | |
Uthgardt Barbarian | Campaign | Human | Athletics, Nature | Neverwinter Campaign Setting | |
Bregan D'aerthe Spy | Campaign | Drow | Bluff, Dungeoneering, Stealth | Neverwinter Campaign Setting | |
Renegade Red Wizard | Campaign | Wizard (mage) | Bluff, Heal, Religion, Stealth | Neverwinter Campaign Setting | |
Harper Agent | Campaign | Bluff, Insight | Neverwinter Campaign Setting | ||
Devil's Pawn | Campaign | Bluff, Religion | Neverwinter Campaign Setting | ||
Neverwinter Noble | Campaign | Human | Diplomacy, History | Neverwinter Campaign Setting | |
Heir of Delzoun | Campaign | Dwarf | Dungeoneering, History | Neverwinter Campaign Setting | |
Oghma's Faithful | Campaign | History, Religion, Streetwise | Neverwinter Campaign Setting | ||
Dead Rat Deserter | Campaign | Human, half-elf, or halfling | Intimidate, Stealth, Thievery | Neverwinter Campaign Setting | |
Pack Outcast | Campaign | Human or shifter | Nature, Perception | Neverwinter Campaign Setting | |
Sun Elf | Racial | Eladrin | Arcana, Bluff, History, Insight | Draconic | Neverwinter Campaign Setting |
Wood Elf | Racial | Elf | Diplomacy, Insight, Nature | Chondathan, Damaran, Dwarven, Giant, Goblin | Neverwinter Campaign Setting |
Moon Elf | Racial | Eladrin | Diplomacy, Streetwise | Chondathan, Damaran, Untheric | Neverwinter Campaign Setting |
Gold Dwarf | Racial | Dwarf | Dungeoneering | Deep Speech, Elven | Neverwinter Campaign Setting |
Shield Dwarf | Racial | Dwarf | Dungeoneering, Endurance, Nature | Chondathan, Giant | Neverwinter Campaign Setting |
Wild Elf | Racial | Elf | Nature, Perception, Stealth | Neverwinter Campaign Setting |
Forgotten Realms[]
Name | Type | Prerequisite | Associated Skills | Benefit | Source |
---|---|---|---|---|---|
Flamescarred | Adventurers | Arcana, History | Dragon Magazine 376 | ||
Shipmaster's Aide | Adventurers | Athletics, History | Dragon Magazine 376 | ||
Extra Muscle | Adventurers | Athletics, Insight | Dragon Magazine 376 | ||
Brash Duelist | Adventurers | Bluff, Intimidate | Dragon Magazine 376 | ||
High Roller | Adventurers | Bluff, Streetwise | Dragon Magazine 376 | ||
Upperdark Slave | Adventurers | Dungeoneering, Endurance | Dragon Magazine 376 | ||
Hand-For-Hire | Adventurers | Heal, Thievery | Dragon Magazine 376 | ||
Vigilant Informant | Adventurers | Streetwise, Thievery | Dragon Magazine 376 | ||
Baldur's Gate (Shifter) | Campaign | Shifter | - | Add History to your class skill list. You gain a +2 bonus to History checks. Add Elven to your list of known languages. When not shifting, you resemble an elf, not a human. Your face lacks hair, and your skin tone is within the elven range. If you are not shifting, this resemblance allows you to pass as elven with a successful Bluff check against a creature’s passive Insight. If someone makes an active Insight check against you, your Bluff check to disguise your shifter nature suffers a –5 penalty.|| Dragon Magazine 394 | |
Dambrath (Shifter) | Campaign | Shifter | - | While you are riding a creature, you can reroll any Acrobatics, Athletics, Endurance, or Stealth check using the creature’s skill check bonus rather than your own. You must use the second result. | Dragon Magazine 394 |
Durpar (Shifter) | Campaign | Shifter | - | You can reroll any Dungeoneering check, but you must use the second result. Add Goblin to your list of known languages. | Dragon Magazine 394 |
Luruar (Shifter) | Campaign | Shifter | - | You add Chondathan to your list of languages known, you add Intimidate to your class skills list, and you gain a +2 bonus to Perception while you are shifting. | Dragon Magazine 394 |
Luskan (Shifter) | Campaign | Shifter | - | You can reroll any Stealth check, but you must keep the second result. Add Shou to your list of known languages. | Dragon Magazine 394 |
Moonshae Isles (Shifter) | Campaign | Shifter | - | Add Athletics to your class skill list. You gain a +3 bonus to Athletics checks made to swim, and to any skill or ability check related to piloting water vessels or to moving around on a boat. Add Chondathan to your list of known languages. | Dragon Magazine 394 |
Rashemen (Shifter) | Campaign | Shifter | - | You add Damaran to your list of languages known, you add Nature to your class skills list, and you gain a +2 bonus to Bluff, Diplomacy, and Insight checks when dealing with fey. | Dragon Magazine 394 |
Sembia (Shifter) | Campaign | Shifter | - | Add Bluff and Diplomacy to your class skill list. Add Netherese to your list of known languages. When not shifting, you resemble a human more strongly than is normal for your race. This resemblance allows you to pass as human with a successful Bluff check against a creature’s passive Insight, if you are not shifting. If someone makes an active Insight check against you, your Bluff check to disguise your shifter nature suffers a –5 penalty.|| Dragon Magazine 394 | |
Tethyr (Shifter) | Campaign | Shifter | - | Add Stealth to your class skill list. You gain a +2 bonus to Stealth checks. Add Chondathan or Draconic to your list of known languages. | Dragon Magazine 394 |
The Dalelands (Shifter) | Campaign | Shifter | - | Add Stealth and Nature to your class skill list. While shifting, you gain a +2 bonus to Intimidate checks. | Dragon Magazine 394 |
The Great Dale (Shifter) | Campaign | Shifter | - | You can reroll any Nature check, but you must use the second result. Add Elven to your list of known languages. | Dragon Magazine 394 |
Aglarond | Campaign | - | You add Elven to your list of languages known, you add Perception to your class skill list, and you gain a +1 bonus to Perception checks. | Forgotten Realms Player's Guide | |
Akanûl | Campaign | - | You gain resist 2 cold, resist 2 fire, and resist 2 thunder (or your existing resistance to these damage types increases by 2). At 11th level, these values improve to resist 3 (or increase by 3), and at 21st level, they improve to resist 5 (or increase by 5).|| Forgotten Realms Player's Guide | ||
Amn | Campaign | - | You add Streetwise and Thievery to your class skill list, and you gain a +1 bonus to Streetwise checks and Thievery checks. | Forgotten Realms Player's Guide | |
Baldur's Gate | Campaign | - | You know one additional language of your choice, you add the Streetwise skill to your class skill list, and you gain a +2 bonus to Streetwise checks. | Forgotten Realms Player's Guide | |
Calimshan | Campaign | - | You gain resist 4 fire and a +5 bonus to Endurance checks made due to thirst. At 11th level, your resistance improves to 7. At 21st level, it improves to 10.|| Forgotten Realms Player's Guide | ||
Chessenta | Campaign | - | When you spend an action point to take an extra action, you gain a +1 bonus to all rolls made during the extra action granted. | Forgotten Realms Player's Guide | |
Cormyr (General) | Campaign | - | You add Insight to your class skill list, you gain a +2 bonus to Insight checks, and you gain a +2 bonus to saving throws against fear effects. | Forgotten Realms Player's Guide | |
Cormyr (Wheloon) | Campaign | - | If you hail from the prison city of Wheloon, you add Thievery to your class skill list, gain a +2 bonus to Thievery checks, and gain a +2 bonus to saving throws against charm effects. | Forgotten Realms Player's Guide | |
Dalelands | Campaign | - | You can reroll any Nature check, but you must keep the second result, even if it is worse. You also gain a +1 bonus on initiative checks|| Forgotten Realms Player's Guide | ||
Dragon Coast | Campaign | - | You can reroll any Insight check, but you must keep the second result, even if it is worse. You also gain one additional language of your choice.|| Forgotten Realms Player's Guide | ||
Durpar | Campaign | - | You gain a +2 bonus to all Perception checks. | Forgotten Realms Player's Guide | |
East Rift | Campaign | - | You gain Deep Speech as an additional language, you add Dungeoneering to your class skill list, and you gain a +2 bonus to Dungeoneering checks. | Forgotten Realms Player's Guide | |
Elfharrow | Campaign | - | You add Athletics and Nature to your class skill list, and you gain a +1 bonus to Athletics checks and Nature checks. | Forgotten Realms Player's Guide | |
Gray Vale | Campaign | - | You gain one additional language of your choice, you add Nature to your class skill list, and you gain a +2 bonus to Nature checks. | Forgotten Realms Player's Guide | |
Great Dale | Campaign | - | You add Arcana and Nature to your class skill list, and you gain a +1 bonus to Arcana checks and Nature checks. | Forgotten Realms Player's Guide | |
High Imaskar | Campaign | - | You can reroll any Arcana check, but you must keep the second result, even if it is worse. You also know Deep Speech as an additional language.|| Forgotten Realms Player's Guide | ||
Impiltur | Campaign | - | Add the higher of your Wisdom score or your Constitution score to your starting hit points (instead of automatically adding your Constitution score). Your number of healing surges is still based on your Constitution score. | Forgotten Realms Player's Guide | |
Luruar | Campaign | - | You can reroll any History check, but you must keep the second result, even if it is worse. You also gain one additional language of your choice.|| Forgotten Realms Player's Guide | ||
Luskan | Campaign | - | You add Stealth and Thievery to your class skill list, and you gain a +1 bonus to Stealth checks and Thievery checks. | Forgotten Realms Player's Guide | |
Moonshae Isles | Campaign | - | You know Elven as an additional language, and you gain a +2 bonus to saving throws against charm and fear effects. | Forgotten Realms Player's Guide | |
Myth Drannor (FRPG) | Campaign | - | Once per encounter, you can reroll a failed saving throw against a charm effect. | Forgotten Realms Player's Guide | |
Narfell | Campaign | - | You add Endurance to your class skill list, and you gain a +3 bonus to Endurance checks. | Forgotten Realms Player's Guide | |
Nelanther Isles | Campaign | - | You add Acrobatics and Athletics to your class skill list, and you gain a +1 bonus to Acrobatics checks and Athletics checks. | Forgotten Realms Player's Guide | |
Netheril | Campaign | - | You add Arcana and History to your class skill list, and you gain a +1 bonus to Arcana checks and History checks. | Forgotten Realms Player's Guide | |
Thay | Campaign | - | Add the higher of your Intelligence score or your Constitution score to your starting hit points (instead of automatically adding your Constitution score). Your number of healing surges is still based on your Constitution score. | Forgotten Realms Player's Guide | |
Tymanther | Campaign | - | You add Athletics to your class skill list, and you gain a +2 bonus to Athletics checks. | Forgotten Realms Player's Guide | |
Vilhon Wilds | Campaign | - | You can reroll any Dungeoneering check, but you must keep the second result, even if it is worse. You also gain a +1 bonus to initiative checks.|| Forgotten Realms Player's Guide | ||
Waterdeep | Campaign | - | You know one additional language of your choice, you add Diplomacy to your class skill list, and you gain a +2 bonus to Diplomacy checks. | Forgotten Realms Player's Guide | |
Airspur | Geography | - | +2 bonus to Acrobatics and Diplomacy. | Dungeon Magazine 172 | |
Zhengyian Blood Mage | Geography | Human, Half-Orc | Arcana, Bluff | Dungeon Magazine 177 | |
Scion of the Granite Tower | Geography | Human or Half-Elf | Athletics, Stealth | Dungeon Magazine 177 | |
Vault-Warden of the Lost Ways | Geography | Dwarf | Dungeoneering, Endurance | Dungeon Magazine 177 | |
Bloodstone Runehammer | Geography | Dwarf | Dungeoneering, Perception | Dungeon Magazine 177 | |
Order of the Golden Cup | Geography | Human | Heal, Insight | Dungeon Magazine 177 | |
Spysong Troubadour | Geography | Human | History, Streetwise | Dungeon Magazine 177 | |
Telosian Scamp | Geography | Halfling | Intimidate, Streetwise | Dungeon Magazine 177 | |
Spirit Hunter of the White Worm | Geography | Human | Nature, Endurance | Dungeon Magazine 177 | |
Blood of the Darkwalker | Racial | Shifter | - | Dragon Magazine 376 | |
Fastpaw | Racial | Gnome | - | Dragon Magazine 376 | |
Greenbeard | Racial | Dwarf | - | Dragon Magazine 376 | |
Knight of Synnoria | Racial | Eladrin | - | Dragon Magazine 376 | |
Lashrael Crusader | Racial | Eladrin | - | Dragon Magazine 376 | |
Northman Reaver | Racial | Human | - | Dragon Magazine 376 | |
Skinwalker | Racial | Elf | - | Dragon Magazine 376 | |
Totem-Mystic | Racial | Elf | - | Dragon Magazine 376 | |
Wrath of the Ancients | Racial | Deva | - | Dragon Magazine 376 | |
Sarifal | Regional | - | You gain Terrain Walk in one of the following environments, allowing you to bypass difficult terrain: Earth, Forest, Ice, or Swamp. See the Monster Manual, page 283. | Dragon Magazine 376 | |
Tarmalune | Regional | - | When you spend an action point to take an extra action, you gain a +1 bonus to speed until the end of your turn. You also gain a +2 bonus to all Diplomacy checks. | Dragon Magazine 376 | |
Windrise Ports | Regional | - | You add one additional skill to your list of class skills when you select this background. You also gain one additional language of your choice.
|
Dragon Magazine 376 | |
Halaster’s Clone | - | Arcana, Insight | Dragon Magazine 409 | ||
Masked Lord | - | Diplomacy, History | Dragon Magazine 409 | ||
Blackstaff Apprentice | - | Dungeoneering, History, Nature, Religion | Dragon Magazine 409 |
Eberron[]
Name | Type | Prerequisite | Associated Skills | Source |
---|---|---|---|---|
Deserter | Adulthood | Endurance, Bluff | Eberron Player's Guide | |
Mist-Touched | Adulthood | Endurance, Intimidate | Eberron Player's Guide | |
Refugee (Eberron Player's Guide) | Adulthood | Endurance, Streetwise | Eberron Player's Guide | |
Child of Two Worlds | Birth | you can choose an associated skill from either region of your origin. | Eberron Player's Guide | |
Mad Wanderer | Campaign | Follower of the Traveler | Bluff, Stealth | Dragon Magazine 382 |
Valenar | Geography | Acrobatics, Athletics | Eberron Player's Guide | |
Aundair (City) | Geography | Arcana, History | Eberron Player's Guide | |
Aerenal | Geography | Arcana, Religion | Eberron Player's Guide | |
Argonnessen | Geography | Athletics, Arcana | Eberron Player's Guide | |
Darguun | Geography | Athletics, Endurance | Eberron Player's Guide | |
Talenta Plains | Geography | Athletics, Endurance | Eberron Player's Guide | |
Karrnath | Geography | Athletics, Intimidate | Eberron Player's Guide | |
Eldeen Reaches | Geography | Athletics, Nature | Eberron Player's Guide | |
Lhazaar Principalities | Geography | Athletics, Thievery | Eberron Player's Guide | |
Zilargo | Geography | Bluff, Insight | Eberron Player's Guide | |
Sarlona | Geography | Diplomacy, Endurance | Eberron Player's Guide | |
Breland | Geography | Diplomacy, Insight | Eberron Player's Guide | |
Khyber | Geography | Dungeoneering, Endurance | Eberron Player's Guide | |
Mror Holds | Geography | Dungeoneering, Endurance | Eberron Player's Guide | |
Droaam | Geography | Dungeoneering, Nature | Eberron Player's Guide | |
Aundair (Small village) | Geography | Endurance, Nature | Eberron Player's Guide | |
Q’barra | Geography | Endurance, Nature | Eberron Player's Guide | |
The Frostfell (Eberron Player's Guide) | Geography | Endurance, Nature | Eberron Player's Guide | |
Demon Wastes | Geography | Endurance, Religion | Eberron Player's Guide | |
Mournland (Cyre) | Geography | Endurance,Streetwise | Eberron Player's Guide | |
Shadow Marches | Geography | Heal, Nature | Eberron Player's Guide | |
Sharn | Geography | Insight, Streetwise | Eberron Player's Guide | |
Thrane | Geography | Intimidate,Religion | Eberron Player's Guide | |
Xen’drik | Geography | Nature | Eberron Player's Guide | |
Cannith Inventor | House Cannith | Arcana | Eberron Player's Guide | |
Cannith Warforged | House Cannith | Diplomacy, Insight | Eberron Player's Guide | |
Cannith Tinker | House Cannith | Streetwise, Thievery | Eberron Player's Guide | |
Deneith Mercenary | House Deneith | History, Intimidate | Eberron Player's Guide | |
Deneith Bodyguard | House Deneith | Insight, Perception | Eberron Player's Guide | |
Marshal’s Deputy | House Deneith | Intimidate, Streetwise | Eberron Player's Guide | |
Ghallanda Dawn-Builder | House Ghallanda | Diplomacy, History | Eberron Player's Guide | |
Wandering Inn Traveler | House Ghallanda | Endurance, Streetwise | Eberron Player's Guide | |
Ghallanda Enclave Guard | House Ghallanda | Perception, Insight | Eberron Player's Guide | |
Jorasco Medic | House Jorasco | Heal | Eberron Player's Guide | |
Jorasco Investigator | House Jorasco | Heal, Insight | Eberron Player's Guide | |
Follower of Sahemi | House Jorasco | Heal, Nature | Eberron Player's Guide | |
Iron Gatekeeper | House Kundarak | Arcana, Thievery | Eberron Player's Guide | |
Ghorad’din Recruit | House Kundarak | Bluff, Stealth | Eberron Player's Guide | |
Korunda Vault-Keeper | House Kundarak | Dungeoneering, History | Eberron Player's Guide | |
Lyrandar Privateer | House Lyrandar | Acrobatics, Athletics | Eberron Player's Guide | |
Lyrandar Raincaller | House Lyrandar | Athletics, Nature | Eberron Player's Guide | |
Lyrandar Airship Sailor | House Lyrandar | Athletics, Perception | Eberron Player's Guide | |
Basilisk’s Gaze | House Medani | Arcana, Perception | Eberron Player's Guide | |
Thousand Yard Stare | House Medani | Endurance, Perception | Eberron Player's Guide | |
Orien Courier | House Orien | Acrobatics, Stealth | Eberron Player's Guide | |
Orien Smuggler | House Orien | Acrobatics, Stealth | Eberron Player's Guide | |
Caravan Scout | House Orien | Athletics, Perception | Eberron Player's Guide | |
Shadow Acrobat | House Phiarlan | Acrobatics, Athletics | Eberron Player's Guide | |
Phiarlan Archivist | House Phiarlan | Arcana, History | Eberron Player's Guide | |
Tasker’s Dream | House Sivis | Arcana, Insight | Eberron Player's Guide | |
Prophecy Sage | House Sivis | Arcana,Diplomacy | Eberron Player's Guide | |
War Courier | House Sivis | Athletics, Stealth | Eberron Player's Guide | |
Tharashk Gatekeeper | House Tharashk | Arcana, Nature | Eberron Player's Guide | |
Tharashk Prospector | House Tharashk | Dungeoneering, Nature | Eberron Player's Guide | |
Liondrake’s Roar Mercenary | House Tharashk | Nature, Dungeoneering | Eberron Player's Guide | |
Thuranni Stonespur Recruit | House Thuranni | Acrobatics, Stealth | Eberron Player's Guide | |
Dragon’s Path | House Thuranni | Arcana, History | Eberron Player's Guide | |
Clandestine Courtier | House Thuranni | Bluff, Insight | Eberron Player's Guide | |
Vadalis Griffon Rider | House Vadalis | Acrobatics, Nature | Eberron Player's Guide | |
Vadalis Handler | House Vadalis | Dungeoneering, Nature | Eberron Player's Guide | |
Vadalis Botanist | House Vadalis | Heal, Nature | Eberron Player's Guide | |
Enlisted Soldier | Occupation | Athletics, Endurance | Eberron Player's Guide | |
Commissioned Officer | Occupation | Insight, Intimidate | Eberron Player's Guide | |
Inquisitive | Occupation | Insight, Streetwise | Eberron Player's Guide | |
Mental Bastion | Racial | Kalashtar | Arcana, Insight | Eberron Player's Guide |
Unstoppable Soldier | Racial | Warforged | Athletics, Endurance | Eberron Player's Guide |
Natural Chameleon | Racial | Changeling | Bluff, Stealth | Eberron Player's Guide |
Cultural Assimilator | Racial | Changeling | Diplomacy, Insight | Eberron Player's Guide |
Vigilant | Racial | Kalashtar | Insight, Intimidate | Eberron Player's Guide |
Dark Sun[]
Name | Type | Prerequisite | Associated Skills | Associated languages | Source |
---|---|---|---|---|---|
Spirit Binder | Campaign | Arcana, Nature | Dragon Magazine 395 | ||
Silver Wind's Envoy | Campaign | Bluff, Stealth | Dragon Magazine 395 | ||
Spirit Clutch | Campaign | Endurance, History | Dragon Magazine 395 | ||
Nightmares of Defiling | Campaign | Intimidate, Nature | Dragon Magazine 395 | ||
Balance-Seeker | Campaign | Genasi | Arcana, Nature | Dragon Magazine 396 | |
Reclaimed Birthright | Campaign | Genasi | History, Intimidate | Dragon Magazine 396 | |
Half-Elemental Refugee | Campaign | Genasi | Perception, Stealth | Dragon Magazine 396 | |
Forked Tongue - Merchant/Trader | Geography | Acrobatics, Endurance | Dwarven or Giant | Dark Sun Campaign Setting | |
Forked Tongue - Ruin Gleaner | Geography | Acrobatics, Endurance | Dwarven or Giant | Dark Sun Campaign Setting | |
Forked Tongue - Village Speaker | Geography | Acrobatics, Endurance | Dwarven or Giant | Dark Sun Campaign Setting | |
Nibenay - Gifted Dancer | Geography | Acrobatics, Insight | Dark Sun Campaign Setting | ||
Nibenay - Walker of the Exalted Path | Geography | Acrobatics, Insight | Dark Sun Campaign Setting | ||
Sea of Silt - Archipelagan | Geography | Acrobatics, Nature | Giant | Dark Sun Campaign Setting | |
Sea of Silt - Silt Pirate | Geography | Acrobatics, Nature | Giant | Dark Sun Campaign Setting | |
Ringing Mountains - Isolated Monastery | Geography | Athletics, Nature | Dark Sun Campaign Setting | ||
Ringing Mountains - Mountain Tribe | Geography | Athletics, Nature | Dark Sun Campaign Setting | ||
Ringing Mountains - Prospector | Geography | Athletics, Nature | Dark Sun Campaign Setting | ||
Balic - Legionary | Geography | Athletics, Streetwise | Giant | Dark Sun Campaign Setting | |
Balic - Patrician | Geography | Athletics, Streetwise | Giant | Dark Sun Campaign Setting | |
Balic - Silt Sailor | Geography | Athletics, Streetwise | Giant | Dark Sun Campaign Setting | |
Road of Kings - Druid Initiate | Geography | Bluff, Thievery | Dark Sun Campaign Setting | ||
Road of Kings - Failed Merchant | Geography | Bluff, Thievery | Dark Sun Campaign Setting | ||
Road of Kings - Yaramite Descendant | Geography | Bluff, Thievery | Dark Sun Campaign Setting | ||
Tablelands - Herder | Geography | Diplomacy, Endurance | Thri-Kreen | Dark Sun Campaign Setting | |
Tablelands - Hopeful Entrepreneur | Geography | Diplomacy, Endurance | Thri-Kreen | Dark Sun Campaign Setting | |
Tablelands - Land's Guardian | Geography | Diplomacy, Endurance | Thri-Kreen | Dark Sun Campaign Setting | |
Ivory Triangle - Beleaguered Sentry | Geography | Endurance, Perception | Deep Speech | Dark Sun Campaign Setting | |
Ivory Triangle - Driven Bounty Hunter | Geography | Endurance, Perception | Deep Speech | Dark Sun Campaign Setting | |
Ivory Triangle - Hardened Traveler | Geography | Endurance, Perception | Deep Speech | Dark Sun Campaign Setting | |
Ivory Triangle - Wanted in the Seven Cities | Geography | Endurance, Perception | Deep Speech | Dark Sun Campaign Setting | |
Tyr - Embedded Spy | Geography | Endurance, Streetwise | Elven | Dark Sun Campaign Setting | |
Tyr - Freed Slave | Geography | Endurance, Streetwise | Elven | Dark Sun Campaign Setting | |
Tyr - Noble of Conscience | Geography | Endurance, Streetwise | Elven | Dark Sun Campaign Setting | |
Tyr - Revolutionary | Geography | Endurance, Streetwise | Elven | Dark Sun Campaign Setting | |
Southern Wastes - Tamwar Dervish | Geography | History, Nature | Dark Sun Campaign Setting | ||
Gulg - Enlightened Seer | Geography | Insight, Stealth | Dark Sun Campaign Setting | ||
Gulg - Judaga | Geography | Insight, Stealth | Dark Sun Campaign Setting | ||
Gulg - Paper Wasp | Geography | Insight, Stealth | Dark Sun Campaign Setting | ||
Urik - Gifted Potter | Geography | Insight, Streetwise | Dark Sun Campaign Setting | ||
Urik - Scarred Miner | Geography | Insight, Streetwise | Dark Sun Campaign Setting | ||
Urik - Watchful Astronomer | Geography | Insight, Streetwise | Dark Sun Campaign Setting | ||
Forest Ridge - Acclimated Trader | Geography | Nature, Perception | Dark Sun Campaign Setting | ||
Forest Ridge - Liberator | Geography | Nature, Perception | Dark Sun Campaign Setting | ||
Forest Ridge - Spirit Guided | Geography | Nature, Perception | Dark Sun Campaign Setting | ||
Southern Wastes - Secret Order | Geography | Nature, Perception | Dark Sun Campaign Setting | ||
Western Hinterlands - Feral Foundling | Geography | Nature, Stealth | Thri-Kreen | Dark Sun Campaign Setting | |
Western Hinterlands - Hunting Tribe | Geography | Nature, Stealth | Thri-Kreen | Dark Sun Campaign Setting | |
Western Hinterlands - Outcast | Geography | Nature, Stealth | Thri-Kreen | Dark Sun Campaign Setting | |
Draj - Calmec Scribe | Geography | Religion, Stealth | Abyssal | Dark Sun Campaign Setting | |
Draj - Jasuan Knight | Geography | Religion, Stealth | Abyssal | Dark Sun Campaign Setting | |
Draj - Pochte Trader | Geography | Religion, Stealth | Abyssal | Dark Sun Campaign Setting | |
Raam - Badna Dedicate | Geography | Religion, Streetwise | Elven | Dark Sun Campaign Setting | |
Raam - Dedicated Rebel | Geography | Religion, Streetwise | Elven | Dark Sun Campaign Setting | |
Raam - Honest Mansabdar | Geography | Religion, Streetwise | Elven | Dark Sun Campaign Setting | |
Heartless Mercenary | Racial | Half-elf | Acrobatics, Stealth | Dark Sun Campaign Setting | |
Spellscale | Racial | Dragonborn | Arcana, Intimidate | Dark Sun Campaign Setting | |
Half-Giant Laborer | Racial | Goliath | Athletics, Endurance | Dark Sun Campaign Setting | |
Charlatan | Racial | Half-elf | Bluff, Streetwise | Dark Sun Campaign Setting | |
Explorer of the World | Racial | Thri-kreen race | Diplomacy, Heal | Dark Sun Campaign Setting | |
Follower of the Great One | Racial | Thri-kreen race | Diplomacy, History | Dark Sun Campaign Setting | |
Seeking Redemption | Racial | Tiefling | Diplomacy, Insight | Dark Sun Campaign Setting | |
Desert Miner | Racial | Dwarf | Dungeoneering, Nature | Dark Sun Campaign Setting | |
Broken, Beaten, Scarred | Racial | Mul | Endurance, Heal | Dark Sun Campaign Setting | |
Last of the Clutch | Racial | Thri-kreen race | Endurance, Insight | Dark Sun Campaign Setting | |
Freedom's Call | Racial | Mul | Endurance, Intimidate | Dark Sun Campaign Setting | |
Hunter | Racial | Halfling | Endurance, Intimidate | Dark Sun Campaign Setting | |
Exiled Survivor | Racial | Half-elf | Endurance, Nature | Dark Sun Campaign Setting | |
Haunted Survivor | Racial | Eladrin | Endurance, Nature | Dark Sun Campaign Setting | |
Sand Raider | Racial | Elf | Endurance, Stealth | Dark Sun Campaign Setting | |
Nature's Protector | Racial | Halfling | Heal, Nature | Dark Sun Campaign Setting | |
Clanblade | Racial | Dragonborn | Insight, Streetwise | Dark Sun Campaign Setting | |
Skilled Artisan | Racial | Dwarf | Insight, Streetwise | Dark Sun Campaign Setting | |
Feed the Debt | Racial | Tiefling | Intimidate, Stealth | Dark Sun Campaign Setting | |
Feral Raider | Racial | Goliath | Intimidate, Stealth | Dark Sun Campaign Setting | |
Noble's Guard | Racial | Goliath | Intimidate, Streetwise | Dark Sun Campaign Setting | |
Tattooed Warrior | Racial | Mul | Intimidate, Streetwise | Dark Sun Campaign Setting | |
Veiled Warrior | Racial | Eladrin | Nature, Stealth | Dark Sun Campaign Setting | |
Renegade Mercenary | Racial | Halfling | Perception, Stealth | Dark Sun Campaign Setting | |
Market Thief | Racial | Elf | Streetwise, Thievery | Dark Sun Campaign Setting |
Scales of War[]
Name | Type | Benefit | Source |
---|---|---|---|
Apprentice of Sinister Cabal | Campaign | You add Arcana and Dungeoneering to your class skill list, and you gain a +1 bonus to Arcana and Dungeoneering checks. | Dragon Magazine 366 |
Arcane Student Who Saw Too Much | Campaign | You receive a +1 bonus to saving throws to end effects that daze, stun, immobilize, or restrain you. | Dragon Magazine 366 |
Assassin | Campaign | You add Arcana and Stealth to your class skill list, and you gain a +1 bonus to Arcana and Stealth checks. | Dragon Magazine 366 |
Auspicious Birth | Campaign | You substitute your highest ability score for Constitution to determine your initial hit points. | Dragon Magazine 366 |
Born Under a Bad Sign | Campaign | You substitute your highest ability score for Constitution to determine your initial hit points. | Dragon Magazine 366 |
Brother in Battle | Campaign | You add Endurance to your class skill list, and you gain a +3 bonus to Endurance checks. | Dragon Magazine 366 |
Cat Burglar | Campaign | You add Athletics and Thievery to your class skill list, and you gain a +1 bonus to Athletics and Thievery checks. | Dragon Magazine 366 |
Cloistered Priest | Campaign | You add Religion to your class skill list, and you gain a +3 bonus to Religion checks. | Dragon Magazine 366 |
Con Artist | Campaign | You add Bluff and Thievery to your class skill list, and you gain a +1 bonus to Bluff and Thievery checks. | Dragon Magazine 366 |
Crusading Zealot | Campaign | You gain a +1 bonus to saving throws until you fail a saving throw, and then the bonus is gone until you rest. | Dragon Magazine 366 |
Cult Escapee | Campaign | You add Arcana and Bluff to your class skill list, and you gain a +1 bonus to Arcana and Bluff checks. | Dragon Magazine 366 |
Detective | Campaign | You add Perception and Insight to your class skill list, and you gain a +1 bonus to Perception and Insight checks. | Dragon Magazine 366 |
Eldritch Harlequin | Campaign | You add Bluff and Thievery to your class skill list, and you gain a +1 bonus to Bluff and Thievery checks. | Dragon Magazine 366 |
Explorer/Guide | Campaign | Learn an extra language of your choice, add Nature to your class skill list, and you gain a +2 bonus to Nature checks. | Dragon Magazine 366 |
Forest Warden | Campaign | You add Nature and Perception to your class skill list, and you gain a +1 bonus to Nature and Perception checks. | Dragon Magazine 366 |
Former Barbarian | Campaign | You add Nature to your class skill list, and you gain a +1 bonus to Nature checks. | Dragon Magazine 366 |
Former Gladiator | Campaign | It takes four failed death saves to kill you. | Dragon Magazine 366 |
Fugitive from a Vengeful Rival | Campaign | You add Bluff and Stealth to your class skill list, and you gain a +1 bonus to Bluff and Stealth checks. | Dragon Magazine 366 |
Gritty Sergeant | Campaign | You gain proficiency in a simple or military weapon of your choice, and you gain a +1 bonus to initiative checks. | Dragon Magazine 366 |
Haunted Veteran | Campaign | Once per encounter, reroll a failed saving throw against a fear effect. | Dragon Magazine 366 |
Imbuer | Campaign | You can construct your own implements and wondrous items, given proper tools and raw materials. Making an implement takes two days, and making a wondrous item takes four days. Doing so confers no economic advantage, however. The item ultimately costs the same as it would if you’d purchased it directly. And you can cast Creation rituals as if you had the Ritual Caster feat. | Dragon Magazine 366 |
Last of the Breed | Campaign | You add Endurance and Perception to your class skill list, and you gain a +1 bonus to Endurance and Perception checks. | Dragon Magazine 366 |
Magic Scholar | Campaign | You add Arcana and History to your class skill list, and you gain a +1 bonus to Arcana and History checks. | Dragon Magazine 366 |
Merchant Prince | Campaign | Learn an extra language of your choice, add Insight to your class skill list, and you gain a +2 bonus to Insight checks. | Dragon Magazine 366 |
Missing Master | Campaign | You add Perception and Insight to your class skill list, and you gain a +1 bonus to Perception and Insight checks. | Dragon Magazine 366 |
Monster Hunter | Campaign | You gain a +2 bonus whenever you use a knowledge skill to make a monster knowledge check . | Dragon Magazine 366 |
Noble Bred for War | Campaign | You gain proficiency in a simple or military weapon of your choice, and you gain a +1 bonus to Diplomacy checks. | Dragon Magazine 366 |
Noble Scion | Campaign | You add a knowledge skill of your choice to your class skill list, and you gain a +2 bonus to checks with that skill. | Dragon Magazine 366 |
Officer Who Came Out of Retirement | Campaign | You gain a +1 bonus to initiative checks, you add History to your class skill list, and you gain a +1 bonus to History checks. | Dragon Magazine 366 |
On the Run from the Devil | Campaign | You add Bluff and Perception to your class skill list, and you gain a +1 bonus to Bluff and Perception checks. | Dragon Magazine 366 |
Political Rebel | Campaign | You add Diplomacy and Streetwise to your class skill list, and you gain a +1 bonus to Diplomacy and Streetwise checks. | Dragon Magazine 366 |
Prison Conversion | Campaign | You add Streetwise to your class skill list, and you gain a +3 bonus to Streetwise checks. | Dragon Magazine 366 |
Recent Convert | Campaign | Once per encounter, reroll a failed saving throw against a charm effect. | Dragon Magazine 366 |
Redemption Seeker | Campaign | You add Diplomacy and Insight to your class skill list, and you gain a +1 bonus to Diplomacy and Insight checks. | Dragon Magazine 366 |
River Smuggler | Campaign | You add Athletics and Streetwise to your class skill list, and you gain a +1 bonus to Athletics and Streetwise checks. | Dragon Magazine 366 |
Scion of an Ancient Bloodline | Campaign | You add History to your class skill list, and you gain a +3 bonus to History checks. | Dragon Magazine 366 |
Scorned Noble | Campaign | You are used to going it alone. You gain a +2 bonus to saving throws whenever no allies are within 5 squares of you. | Dragon Magazine 366 |
Seducer | Campaign | You add Bluff and Insight to your class skill list, and you gain a +1 bonus to Bluff and Insight checks. | Dragon Magazine 366 |
Seeker for the Lost Clan | Campaign | You add History and Dungeoneering to your class skill list, and you gain a +1 bonus to History and Dungeoneering checks. | Dragon Magazine 366 |
Silent Hunter | Campaign | You add Stealth and Perception to your class skill list, and you gain a +1 bonus to Stealth and Perception checks. | Dragon Magazine 366 |
Street Urchin | Campaign | You add Intimidate and Streetwise to your class skill list, and you gain a +1 bonus to Intimidate and Streetwise checks. | Dragon Magazine 366 |
Trained from Birth for a Specific Prophecy | Campaign | Once per day, you can reroll an initiative check if you don’t like the result. You keep the second result whether it’s better, the same, or worse. | Dragon Magazine 366 |
Traveling Missionary | Campaign | Learn an extra language of your choice, add Religion to your class skill list, and gain a +2 bonus to Religion checks. | Dragon Magazine 366 |
Vet Who Can’t Let Go | Campaign | You add History and Intimidate to your class skill list, and you gain a +1 bonus to History and Intimidate checks. | Dragon Magazine 366 |
Wandering Duelist | Campaign | You add Intimidate to your class skill list and give yourself a +3 bonus to Intimidate checks. | Dragon Magazine 366 |
Wandering Mercenary | Campaign | It takes four failed death saves to kill you. | Dragon Magazine 366 |
Warsmith | Campaign | You can construct your own weapons and armor, given proper tools and raw materials. Making a weapon takes two days, and making armor takes four days. Doing so confers no economic advantage, however. The item ultimately costs the same as it would if you’d purchased it directly. And you can cast Creation rituals as if you had the Ritual Caster feat. | Dragon Magazine 366 |
Young Cutthroat | Campaign | You add Intimidate and Thievery to your class skill list, and you gain a +1 bonus to Intimidate and Thievery checks. | Dragon Magazine 366 |
Encounters[]
Name | Type | Associated Skills | Source |
---|---|---|---|
Myth Drannor | Campaign | Arcana, Nature | Web of the Spider Queen |
Shadowdale | Campaign | Diplomacy, Nature | Web of the Spider Queen |
Deep Wastes | Campaign | Dungeoneering, Nature | Web of the Spider Queen |
See also[]
- Dragon Magazine 383 Page 79, Where do I Come From, tables for generating a random background generator.
- Dragon Magazine 395, A Little Help from Your Friends, which allows linking friends from your background.