"Tonight, the full moon rises red over the mountains. This is the night of the blood moon—my night."[PH2:97]
Prerequisite: Druid, wild shape power
Blood Moon Stalker Path Features
Blood Moon Action (11th level): When you spend an action point to take an extra action while you are in beast form, you can also make a melee basic attack as a free action.
Blood Moon Hunter (11th level): When you reduce an enemy to 0 hit points with a melee or a close attack, you can use your second wind as a free action.
Frenzied Claws (16th level): While you are in beast form, you can score a critical hit on a roll of 19–20.
| Blood Moon Frenzy | Blood Moon Stalker Attack 11 |
| With a fearsome roar, you claw at the enemies around you, dealing harsher wounds to those near death. | |
| Encounter + Beast Form, Implement, Primal | |
| Standard Action | Close burst 1 |
| Target: Each enemy in burst you can see | |
| Attack: Wisdom vs. Reflex | |
| Hit: 2d6 + Wisdom modifier damage. The attack deals 1d6 extra damage against a target that is already bloodied. | |
| Feral Accuracy | Blood Moon Stalker Utility 12 |
| Your claws and eyes glow red, as the blood moon heightens the accuracy of your attacks. | |
| Daily + Beast Form, Primal | |
| Minor Action | Personal |
| Effect: Until the end of your next turn, you can reroll any melee or close attack that misses, and you must use the second roll. | |
| Nature's Grave | Blood Moon Stalker Attack 20 |
| You leap at the enemy in a furious attack. One of you will not walk away from this fight. | |
| Daily + Beast Form, Implement, Primal | |
| Standard Action | Melee touch |
| Requirement: You or the target must be bloodied. | |
| Target: One creature | |
| Attack: Wisdom vs. Reflex | |
| Hit: 6d10 + Wisdom modifier damage. | |
| Miss: Half damage. | |