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Prerequisite: Warden

Breach Warden Features


Elemental Breach (11th level):

After each of your extended rests, choose a damage type from the following: acid, cold, fire, lightning, or thunder. The choice remains until you take your next extended rest, at which point you can choose the same damage type or replace it with another. Whenever you take damage of the type you chose or you score a critical hit using a warden attack power, each enemy marked by you takes damage of the chosen type equal to your Constitution modifier.

Breaching Action (11th level):

When you spend an action point to make an attack and this attack hits, each enemy you have marked takes damage equal to your Constitution modifier of a type matching the type you chose for your Elemental Breach class feature.


Elemental Wind (16th level): Whenever you use your second wind, until the end of your next turn, each enemy adjacent to you and each enemy marked by you gains vulnerable to the damage type you chose for your Elemental Breach class feature equal to your Constitution modifier.

Venting Breach
Breach Warden Attack 11

The primal spirits preserving reality’s bounds relax their vigil to loose raw elemental energy to scourge the enemies around you.

Encounter ✦ primal, teleportation, weapon, varies

Target: Each enemy in burst

Attack: Strength vs. AC

Hit: 2 [W] + Strength modifier damage. The attack gains a damage type and keyword matching the damage type you chose for your Elemental Breach class feature

Effect: You teleport 5 squares

Recall the Breach
Breach Warden Utility 12

Your spirit allies funnel the elemental breach’s power into

your body so that your weapon and armor resonates with

chaotic power

Daily ✦ primal, stance, varies

Personal

Trigger: You hit with a weapon attack granted by your guardian form

Effect: Your attack deals 2d6 extra damage of a damage type

matching the type chosen for your Elemental Breach class feature. Also, until the end of the encounter, when an enemy adjacent to you hits you with a melee attack, that enemy takes damage equal to your Constitution modifier or Wisdom modifier. The damage type matches the type

you chose for your Elemental Breach class feature.

Form of the Living Breach
Breach Warden Attack 20

Your normal form sloughs away to reveal the chaotic energy

composing the breach. Your foes find themselves drawn toward

you to face the elemental storm you embody.

Daily ✦ polymorph, primal, varies

Personal

Effect: You assume the guardian form of the living breach until

the end of the encounter. While you are in this form, you gain a +2 bonus to all defenses. In addition, when an enemy starts its turn within 3 squares of you, as a free action you pull the target 1 square and the target is slowed until the end of your next turn. Once during this encounter, you can make the following

weapon attack while you are in this form.

Form of the Living Breach Attack
POWER_ORIGIN_AND_CATEGORIES

Target: Each enemy in burst

Attack: Strength vs. AC

Hit: 4[W] + Strength modifier damage, and the target takes

ongoing 10 damage of a damage type matching the type you

chose for your Elemental Breach class feature (save ends)

Each Failed Saving Throw: Each enemy adjacent to the

target takes 5 damage of a damage type matching the

ongoing damage.

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