Prerequisite: Warden
Breach Warden Features
Elemental Breach (11th level):
After each of your extended rests, choose a damage type from the following: acid, cold, fire, lightning, or thunder. The choice remains until you take your next extended rest, at which point you can choose the same damage type or replace it with another. Whenever you take damage of the type you chose or you score a critical hit using a warden attack power, each enemy marked by you takes damage of the chosen type equal to your Constitution modifier.
Breaching Action (11th level):
When you spend an action point to make an attack and this attack hits, each enemy you have marked takes damage equal to your Constitution modifier of a type matching the type you chose for your Elemental Breach class feature.
Elemental Wind (16th level): Whenever you
use your second wind, until the end of your next turn,
each enemy adjacent to you and each enemy marked
by you gains vulnerable to the damage type you chose
for your Elemental Breach class feature equal to your
Constitution modifier.
The primal spirits preserving reality’s bounds relax their vigil to
loose raw elemental energy to scourge the enemies around you.
Encounter ✦ primal, teleportation, weapon, varies
Close burst 1
Target: Each enemy in burst
Attack: Strength vs. AC
Hit: 2 [W] + Strength modifier damage. The attack gains a damage type and keyword matching the damage type you chose for your Elemental Breach class feature
Effect: You teleport 5 squares
Your spirit allies funnel the elemental breach’s power into
your body so that your weapon and armor resonates with
chaotic powerDaily ✦ primal, stance, varies
Personal
Trigger: You hit with a weapon attack granted by your guardian form
Effect: Your attack deals 2d6 extra damage of a damage type
matching the type chosen for your Elemental Breach class feature. Also, until the end of the encounter, when an enemy adjacent to you hits you with a melee attack, that enemy takes damage equal to your Constitution modifier or Wisdom modifier. The damage type matches the type
you chose for your Elemental Breach class feature.Your normal form sloughs away to reveal the chaotic energy
composing the breach. Your foes find themselves drawn toward
you to face the elemental storm you embody.Daily ✦ polymorph, primal, varies
Personal
Effect: You assume the guardian form of the living breach until
the end of the encounter. While you are in this form, you gain a +2 bonus to all defenses. In addition, when an enemy starts its turn within 3 squares of you, as a free action you pull the target 1 square and the target is slowed until the end of your next turn. Once during this encounter, you can make the following
weapon attack while you are in this form.Close burst 1
Target: Each enemy in burst
Attack: Strength vs. AC
Hit: 4[W] + Strength modifier damage, and the target takes
ongoing 10 damage of a damage type matching the type you
chose for your Elemental Breach class feature (save ends)Each Failed Saving Throw: Each enemy adjacent to the
target takes 5 damage of a damage type matching the
ongoing damage.