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Cavern choker
Level 4 lurker
Small (natural humanoid)


XP 175
 
Senses: Perception +3, Darkvision
HP: 42; Bloodied 21
Speed: 6, climb 6 (spider climb)
AC 18; Fortitude 16; Reflex 16; Will 14


Alignment unaligned
Languages common
Skills Stealth +10
Str 17 (+5) Dex 17 (+5) Wis 13 (+3)
Con 12 (+3) Int 6 (+0) Cha 6 (+0)


The Cavern Choker is a small natural humanoid creature, a level 4 lurker.[MM:42]

Updates[]

The cavern choker was updated in a Dungeon article rather than through errata. [Du196]  It undergone the following changes:

  • All defenses were increased by 1.
  • It originally had two attacks: Tentacle claw (+9 vs. AC, 1d8+3 damage, target is grabbed) and Choke (Grabbed target only, +9 vs. Fortitude, 1d8+3 damage). This was merged into one attack.
  • Body shield originally protected only against attacks against Reflex or AC>
  • Chameleon Hide was originally a minor power instead of a trait.

In turn, the dungeon magazine article had errata:

  • The choking tentacle was reduced from 1d8+7 damage and ongoing 10 damage to 1d8+2 and ongoing 5 damage.
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