| Attack bonus if proficient | +2 |
| Weapon die ([W]) | 1d10 |
| Type | melee |
| Range | — |
| Handedness | double |
| Proficiency category | superior |
| Weapon group | |
| Weapon properties | stout (primary end) off-hand (secondary end) |
| Price | 40 gp |
| Weight | 15 lb. |
A double axe is a superior double melee weapon in the axe weapon group.[AV:9][U :11/2009]
The primary end of a double axe is a stout weapon, so the primary end counts as a two-handed weapon, for example, benefiting from feats and class features that affect two-handed weapons. The secondary end is an off-hand weapon, so either end can be used to make attacks.
No class has proficiency with the double axe as a class trait, but any character can become proficient by taking a Weapon Proficiency feat.
The November 2009 rules update removed the defensive property from the double axe, and added the stout property to its primary end.