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Abilities Dexterity, and either
Intelligence or Wisdom
Skills +2 Nature
+2 Perception
Size Medium
Speed High average
Vision low-light
Languages Common
Traits Elven Weapon Proficiency
Fey Origin
Group Awareness
Wild Step
Elven Accuracy
Avg. height 5'4"–6'0"
163–183 cm
Avg. weight 130–170 lbs.
59–77 kg
Subraces Dusk Elf
wild elf
wood elf

Elf is a player character race in Dungeons & Dragons 4th edition as one of the core races in the Player's Handbook.[PH:40][HotFL:260]

Racial traits[]

Elves have the following racial traits

Elven Weapon Proficiency
You gain proficiency with the longbow and the shortbow.
Fey Origin
Your ancestors were native to the Feywild, so you are considered a fey creature for the purpose of effects that relate to creature origin.
Group Awareness
You grant non-elf allies within a number of squares of you a minor racial bonus to Perception checks.
Wild Step
You ignore difficult terrain when you shift (even if you have a power that allows you to shift multiple squares).
Elven Accuracy
You can use elven accuracy as an encounter power.

Elf feats[]

The following feats have the elf (or half-elf) race as a prerequisite. Other prerequisites are noted.

Elf racial utility powers[]

These powers may be obtained in place of a class utility power.

  • Long view (2) [Dr405]
  • Leave no trace (6) [Dr405]
  • Determined accuracy (10) [Dr405]
  • Communion (16) [Dr405]

Elf paragon paths[]

The following paragon paths have the elf (or half-elf) race as a prerequisite. Other prerequisites are noted.

Favored classes[]


The elf ability bonus was originally Dexterity and Wisdom.[PH:40] The Essentials update and subsequent books changed the bonus to Dexterity, and either Intelligence or Wisdom.[U :E]

The Neverwinter Campaign Setting introduced the concept of subraces, as well as the elf subraces wild elf[NCS:51] and wood elf.[NCS:52]