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Elturgard Paladin
Level 5 Defender
Medium natural humanoid (human)
 
Senses: perception +4
HP: 52; Bloodied 26
AC 22; Fortitude 19; Reflex 17; Will 18


Defender Aura - Aura 1 (Trait)
Unmarked enemies in the aura take a –2 penalty to attack rolls when they make an attack that does not include the paladin or another creature that has an active defender aura as a target.
Longsword (weapon) - At-Will (Standard Action)
Attack: Melee 1 (one creature); +11 vs. AC
Hit: 1d8 + 7 damage.
Flashing Blade (radiant) - Encounter (Standard Action)
Attack: Close burst 1 (enemies in the burst); +11 vs. AC
Hit: 2d6 + 7 radiant damage, and the target is blinded until the end of the paladin’s next turn.
Lay on Hands (healing) - Daily (Standard Action)
Effect: Melee 1 (one creature); the paladin loses a healing surge, and if the paladin does, the target regains 20 hit points and can make a saving throw.
Righteous Radiance (radiant) - At-Will (Triggered Action)
Trigger: An unmarked enemy in the paladin’s aura shifts or makes an attack that does not include the paladin or another creature that has an active defender aura as a target.
Effect (Opportunity Action): Melee 1 (the triggering enemy). 9 radiant damage.
Alignment good
Languages Common
Skills Heal +9, Religion +7
Str 17 (+5) Dex 12 (+3) Wis 15 (+4)
Con 13 (+3) Int 11 (+2) Cha 16 (+5)


Elturgard Paladin is an NPC introduced in the Vainglorious article/adventure by Daniel Helmick in Dungeon #221.[Du221:43]