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"Filthy demon, I abjure you! Leave this place and never return!"[EPG:62]

Prerequisite: Any divine class, must worship the Silver Flame

Exorcist of the Silver Flame Path Features

Silver Flame Action (11th level): When you spend an action point to take an extra action, your attacks deals 2d6 extra fire and radiant damage until the end of your next turn.

Bolstered by Flame (11th level): Whenever you use a fire power, you and one ally within 5 squares of you gain temporary hit points equal to your Wisdom modifier.

Silver Exorcism (16th level): When you attack a demon, a devil, a shapechanger, or an undead using a fire or radiant power, you can reroll any damage die roll of 1 or 2.

 Flame of Censure Exorcist of the Silver Flame Attack 11
You unleash a wave of flames that incinerates the unrighteous.
 Encounter + Divine, Fire, Implement, Radiant
 Standard Action  Close blast 3
 Target: Each enemy in blast
 Attack: Wisdom vs. Fortitude
 Hit: 2d6 + Wisdom modifier fire and radiant damage, and the target is blinded until the end of your next turn. If the target is a demon, a devil, a shapechanger, or an undead, it takes 2d6 extra fire and radiant damage and a penalty to AC equal to your Charisma modifier until the end of your next turn.


 Warding Flame Exorcist of the Silver Flame Utility 12
You summon a silver flame that bolsters allies and punishes foes.
 Daily + Divine, Zone
 Standard Action  Area burst 2 within 10 squares
 Effect: The burst creates a zone of silver flame that lasts until the end of your next turn. You and each ally within the zone gain resist 10 fire, resist 10 radiant, and a +2 power bonus to all defenses. Each enemy within the zone gains vulnerable 5 fire and vulnerable 5 radiant, and takes a -2 penalty to all defenses.
 Sustain Minor: The zone persists.


 Silver Brand Exorcist of the Silver Flame Attack 20
A tongue of fire erupts on your foe's brow.
 Daily + Divine, Fire, Implement, Radiant
 Standard Action  Ranged 10
 Target: One creature
 Attack: Wisdom vs. Fortitude
 Hit: 2d6 + Wisdom modifier fire and radiant damage, and the target is blinded and dazed (save ends both). If the target is a demon, a devil, a shapechanger, or an undead, it also takes ongoing 10 fire damage and ongoing 10 radiant damage (save ends both).
 Miss: Half damage, and the target is blinded and dazed until the end of your next turn.
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