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"I do not aspire to greatness. I hope instead that my actions can kindle the flame of greatness in others."[PH2:117]

Prerequisite: Invoker

Flame of Hope Path Features

Inspiring Attack Action (11th level): When you spend an action point to make an attack, you and each ally within 5 squares of you gain a bonus to attack rolls against each target of that attack until the start of your next turn. The bonus equals your Intelligence modifier.

Enduring Hope (11th level): While you aren’t bloodied, each ally within 5 squares of you gains a +1 bonus to saving throws.

Righteous Resurgence (16th level): When you use your second wind, each enemy within 5 squares of you takes 1d6 + your Intelligence modifier fire and radiant damage, and each ally within 5 squares of you gains temporary hit points equal to that damage.

 Numinous Cascade Flame of Hope Attack 11
Brilliant fire streams from you to burn your foe, and cascades past that foe to sear another. Radiance dances across both targets, guiding the attacks of your allies against them.
 Encounter + Divine, Fire, Implement, Radiant
 Standard Action  Ranged 10
 Target: One creature
 Primary Attack: Wisdom vs. Reflex
 Hit: 2d10 + Wisdom modifier fire and radiant damage. Until the end of your next turn, your allies gain a +2 bonus to attack rolls against the primary target.
 Effect: Make a secondary attack.
 Secondary Target: One creature within 5 squares of the primary target
 Secondary Attack: Wisdom vs. Reflex
 Hit: 1d10 + Wisdom modifier fire and radiant damage. Until the end of your next turn, your allies gain a +2 bonus to attack rolls against the secondary target.


 Blinding Ward Flame of Hope Utility 12
Brilliant fire erupts from your ally at your word, blinding the enemy who sought to harm your friend.
 Daily + Divine
 Immediate Interrupt  Ranged 10
 Trigger: An enemy within 10 squares of you makes an

attack roll against you or your ally

 Target: The triggering enemy
 Effect: The target is blinded until the start of your next turn.


 Sunburst Bulwark Flame of Hope Attack 20
Radiant fire erupts from you, bringing respite to your allies and searing your foes, rooting your enemies in place.
 Daily + Divine, Fire, Healing, Implement, Radiant
 Standard Action  Close burst 3
 Target: Each enemy in burst
 Attack: Wisdom vs. Fortitude
 Hit: 2d8 + Wisdom modifier fire and radiant damage, and the target is immobilized until the end of your next turn.
 Effect: Each ally in the burst can spend a healing surge and regains additional hit points equal to your Intelligence modifier.
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