Special: You can use two Healing Infusion powers per encounter, but only one per round. At 16th level, you can use three healing infusion powers per encounter, but only one per round.
Target: You or one ally in burst
Effect: "The target regains hit points equal to its healing surge value plus your Wisdom modifier, and you expend an infusion crafted with your Healing Infusion class feature."[EPG:45]
Level 6: healing surge value + your Wisdom modifier + 2
Level 11: healing surge value + your Wisdom modifier + 4
Level 16: healing surge value + your Wisdom modifier + 6
Level 21: healing surge value + your Wisdom modifier + 8
Healing Infusion: Curative Admixture is an encounter power available to artificers through their class feature.
Development[]
In Dragon 364, Curative Admixture targeted the user and all allies in the burst. It allowed characters in the burst to spend a healing surge to gain temporary hit points equal to the artificer's constitution modifier +1. It increased to +2 at 6th level, with an additional increase of +1 every 5 levels thereafter. [Dr364:7]