Hex of Madness
Wizard Attack 9
Area burst 1 within 10 squares
Target: Each enemy in the burst
Attack: Intelligence vs. Will
Hit: 2d12 + Intelligence modifier psychic damage.
Miss: Half damage.
Effect: The burst creates a zone that lasts until the end of your next turn. Each enemy that ends its turn in the zone takes psychic damage equal to 2 + your Intelligence modifier.
Sustain minor: The zone persists until the end of your next turn.
Hex of Madness is a ninth-level daily Wizard attack power, designed to create an area of continuing damage.
You incite a mob of your enemies, turning them into a frenzy of raving madness.