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Hex of Madness
Wizard Attack 9

Area burst 1 within 10 squares

Target: Each enemy in the burst

Attack: Intelligence vs. Will

Hit: 2d12 + Intelligence modifier psychic damage.

Miss: Half damage.

Effect: The burst creates a zone that lasts until the end of your next turn. Each enemy that ends its turn in the zone takes psychic damage equal to 2 + your Intelligence modifier.

Sustain minor: The zone persists until the end of your next turn.

Hex of Madness is a ninth-level daily Wizard attack power, designed to create an area of continuing damage.

You incite a mob of your enemies, turning them into a frenzy of raving madness.

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