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Human Goon
Level 2 Minion Soldier
Medium natural humanoid (human)
XP 31
 
Senses: Perception +2
HP: 1; a missed attack never damages a minion.
AC 15; Fortitude 13; Reflex 11; Will 11


Mob Rule (Trait)
While at least two other human goons are within 5 squares of the goon, it gains a +2 power bonus to all defenses.
Club (weapon) - At-Will (Standard Action)
Attack: Melee 1 (one creature); +7 vs. AC
Hit: 5 damage.
Alignment unaligned
Languages Common
Str 14 (+3) Dex 11 (+1) Wis 12 (+2)
Con 12 (+2) Int 9 (+0) Cha 13 (+2)


Equipment: Club

Human Goon is a Human creature that was introduced in the Lowdown in Highport article/adventure by Thomas M. Reid in Dungeon #221. It was added as an alternative to the "merchant" creature in the original adventure. [Du221:21]