Living Zephyr
Medium elemental magical beast
HP your bloodied value
AC 14, Fortitude 13, Reflex 14, Will13
(add your level to each defense)
Speed 0, fly 6 (hover; altitude limit 2)
TRAITS
0: Debris Cloud + Aura 2
Initiative equal to yours
Perception equal
to yours+ 2
The aura is lightly obscured to enemies.
STANDARD ACTIONS
CD Animal Attack + At-Will
Attack: Melee 1 (one creature); your level + 5 vs. AC
Hit: 1d10 + your Wisdom modifier damage, and the zephyr can
slide the target 1 square.
Level13: 1d10 + 3 +your Wisdom modifier damage.
Level 23: 2d10 + 5 + your Wisdom modifier damage.
Str 12 Dex 20 Wis 14
Con 17 lnt 3 Cha 7
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Living Zephyr
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