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Living Zephyr 
Medium elemental magical beast 
HP your bloodied value 
AC 14, Fortitude 13, Reflex 14, Will13 
(add your level to each defense) 
Speed 0, fly 6 (hover; altitude limit 2) 
TRAITS 
0:  Debris Cloud  +  Aura 2 
Initiative equal to yours 
Perception equal 
to yours+ 2 
The aura is  lightly obscured to enemies. 
STANDARD ACTIONS 
CD  Animal Attack  +  At-Will 
Attack: Melee 1 (one creature); your level + 5 vs. AC 
Hit: 1d10 + your Wisdom modifier damage, and the zephyr can 
slide the target 1 square. 
Level13: 1d10 + 3 +your Wisdom modifier damage. 
Level 23: 2d10 + 5 + your Wisdom modifier damage. 
Str 12  Dex 20  Wis 14 
Con 17  lnt 3  Cha 7

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