Much like hammers, maces are blunt weapons that have a heavier head than handle, but they’re more balanced than hammers. They’re useful for delivering crushing blows. All maces have a +2 attack bonus if proficient and are simple weapons.
List of maces[]
- Club (one-handed, 1d6 damage, simple)
- Greatclub (two-handed, 2d4 damage, simple)
- Light mace (one-handed, 1d6 damage, off-hand, small, simple)
- Mace (weapon) (one-handed, 1d8 damage, versatile, simple)
- Morningstar (two-handed, 1d10 damage, simple)
Feats[]
Feat | Prerequisite | Benefit |
---|---|---|
Bludgeon Expertise | +1/+2/+3 feat attack bonus per tier, +1 feat bonus squares when pushing or sliding foes with weapon attacks (also works with hammers) | |
Bludgeon Mastery | Str 19, Con 19, level 21+ | Critical hit on a natural roll of 19 or 20 for weapon attacks (also works with hammers and staffs) |
Brutal Bludgeon | Rogue, level 11+ | Weapon gains Brutal 1: reroll damage die result of 1 until 2 or higher (only works with the specific mace-type weapons called Mace and Club) |
Crippling Crush | Warden | When immobilizing or slowing an enemy with a weapon attack, deal extra damage equal to your Constitution modifier (also works with hammers) |
Crushing Guardian | Warden | +2/+3/+4 damage bonus per tier to weapon attacks while in Guardian form (also works with hammers) |
Crushing Mace | Martial class | +2 damage bonus with melee basic attacks |
Hammer Rhythm | Str 15, Con 17, level 11+ | If you miss with a weapon attack that would otherwise not deal damage on a miss, deal damage equal to your Constitution modifer while not gaining any benefits or modifiers you normally gain to damage (also works with hammers) |
Ruthless Injury | Rogue, Ruthless Ruffian class feature, Sneak Attack class feature | When making a Sneak Attack that causes Blinded, Immobilized, Slowed, or Weakened, target takes a -2 penalty to making saving throws against those conditions (only works with the specific mace-type weapons called Mace and Club) |
Street Thug | Rogue, Str 13, Con 13 | Can use a mace instead of a light blade for any Rogue power that requires a light blade, reduce Sneak Attack damage die by one die when using a mace |