A carefully aimed shot imperils your quarry.
Melee or Ranged weapon
Target: One creature designated as your quarry
Attack: Strength (melee) or Dexterity (ranged) vs. AC
Hit: 3[W] + Strength (melee) or Dexterity (ranged) modifier damage, and you mark the target until the end of your next turn. Until the end of the encounter, your Hunter's Quarry deals two extra dice of Hunter's Quarry damage against the target.