Ogre
Level 6 Brute
Large natural humanoid (giant)
XP 250
- Greatclub (weapon) - At-Will (Standard Action)
- Attack: Melee 2 (one creature); +11 vs. AC
- Hit: 2d10 + 6 damage.
- Rock (weapon) - At-Will (Standard Action)
- Attack: Ranged 10 (one creature); +11 vs. AC
- Hit: 2d6 + 5 damage.
- Grand Slam (weapon) - Encounter (Standard Action)
- Attack: Melee 2 (one creature); +11 vs. AC
- Hit: 4d10 + 4 damage, and the ogre pushes the target up to 2 squares and knocks it prone.
- Miss: Half damage, and the target falls prone.
Equipment: Greatclub, 4x Rocks
Ogre is a creature that was introduced in the Lowdown in Highport article/adventure by Thomas M. Reid in Dungeon #221. It was added as an alternative to the "ogre" creature in the original adventure. [Du221:22]