Weighted toward the top like a mace or an axe, a pick has a long, pointed head made to pierce and create deep wounds. All pick weapons have a +2 attack bonus when proficient and are Military weapons.
List of Weapons[]
- Heavy War Pick (two-handed, 1d12 damage, small, high crit, military)
- Light War Pick (one-handed, 1d6 damage, off-hand, small, high crit, military)
- War Pick (one-handed, 1d8 damage, small, high crit, versatile, military)
List of Feats[]
Feats | Prerequisites | Benefit |
---|---|---|
Deep Gash | Con 15, Fighter | When you deal ongoing damage that has no damage type to a target as a result of an attack that uses a pick, the target takes a −2 penalty to saving throws against the ongoing damage (also works with axes) |
Gnome Weapon Training | Gnome, any Martial class | +2/+3/+4 feat damage bonus per tier, proficiency with simple and military picks (and hammers) |
Pick Mastery | Str 21, Con 17, level 21+ | Critical hit on a natural roll of 19 or 20 for weapon attacks |
Piercing Pick | Any Martial class, level 11+ | Whenever you make a melee basic attack, you can target AC or Fortitude |
Tunnel Stalker | Dwarf, Rogue, Str 13, Con 13 | You can use any Rogue power that requires a light blade while wielding a pick with one hand. You reduce Sneak Attack damage by one die when wielding one of these other weapons (also works with axes and hammers) |