|Attack bonus if proficient||+2|
|Weapon die ([W])||1d8|
Ardents, artificers, avengers, barbarians, bards, battleminds, clerics, druids, fighters, invokers, paladins, psions, rangers, runepriests, seekers, shamans, sorcerers, swordmages, vampires, wardens, warlocks, and warlords are proficient with all simple melee weapons, including the quarterstaff. Monks and wizards are also proficient with the quarterstaff.
Other classes do not have proficiency with the quarterstaff as a class trait, but any character can become proficient by taking a Weapon Proficiency feat.
|Backbreaking Staff||Backstab||When you use backstab on an attack using a staff, on a hit the target is also dazed until the end of your next turn.|
|Sneaky Staff||Sneak attack||Gains proficiency with quarter staff, and can use quarterstaff for class features and rogue powers.|
|Staff Expertise||-||+1/+2/+3 feat bonus to attack rolls per tier. Ranged and area implement attacks won't provoke opportunity attacks. Melee weapon attacks have reach incrased by 1.|
|Staff of Knowledge||Int 13||You gain combat advantage with the first divine melee weapon attack you make with a staff during an encounter.|
|Staff of Travel||Con 13||When you use a staff to make a divine melee weapon attack, if you hit you can shift 1 square as a free action.|
|Stout-Handed Staff||Size Small||Can wield staff as a small weapon. If you knock prone an enemy that is
larger than you with a weapon attack using a staff, you can shift 1 square as a free action.
|War Wizard's Staff||-||When you use a close arcane attack with a staff implement, you can slide one adjacent creature to a different square adjacent to you before making the attack.|