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“With a face like that, it’s no wonder your mother loves me best!”[MP:96]

Prerequisite: Rogue

Rakish Swashbuckler Path Features

Incorrigible Action (11th level): Whenever you spend an action point to take an extra action, enemies take a −2 penalty to attack rolls against you until the start of your next turn.

Vexing Foe (11th level): Enemies marked by anyone other than you take a −2 penalty to attack rolls against you (this is in addition to the penalty from being marked). Enemies marked by you grant combat advantage to your allies.

Dastardly Opportunist (16th level): Whenever an ally scores a critical hit against an enemy adjacent to you, you can make a melee basic attack against that enemy as an immediate reaction.

 Abashing Stab Rakish Swashbuckler Attack 11
With words or body language, you mock your foe as you deliver a cutting attack.
 Encounter + Martial, Weapon
 Standard Action  Melee weapon
 Requirement: You must be wielding a light blade.
 Target: One creature
 Attack: Dexterity vs. AC
 Hit: 3[W] + Strength modifier damage, and the target is marked until the start of your next turn. Until the start of your next turn, the target takes a −2 penalty to attack rolls against you but gains a +5 bonus to damage rolls against you.


 Mocking Footwork Rakish Swashbuckler Utility 12
A derisive combat style keeps foes off balance.
 Daily + Martial, Stance
 Minor Action  Personal
 Effect: Until the stance ends, each time you hit an enemy that you have combat advantage against, you can either shift 1 square or slide the enemy 1 square.


 Cutting Assault Rakish Swashbuckler Attack 20
Your scornful manner puts your foe on the defensive, allowing you to make a sharp follow-up.
 Daily + Martial, Weapon
 Standard Action  Melee 1
 Requirement: You must be wielding a light blade.
 Target: One creature
 Primary Attack: Charisma vs. Will
 Hit: The target is weakened and slowed (save ends both).
 Miss: The target is slowed until the end of its next turn.
 Effect: Make a secondary attack against the target. The target is then marked until the end of the encounter, until you are knocked unconscious, or until another mark supersedes this one.
 Secondary Attack: Dexterity vs. Reflex. If the primary attack hit, you have combat advantage against the target.
 Hit: 2[W] + Dexterity modifier damage.
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