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Righteous Brand
Cleric Attack 1

Melee weapon

Attack: Strength vs. AC

Hit: 1[W] + Strength modifier damage, and one ally within 5 squares of you gains a +3 power bonus to melee attack rolls against the target until the end of your next turn.
Level 21: 2[W] + Strength modifier damage.[PH:63]

Righteous Brand is a first level cleric at-will attack power.

The attack bonus granted by Righteous Brand lasts a full round, unlike powers that only affect the "next attack" of an ally (such as Lance of Faith). For this reason, Righteous Brand pairs especially well with allies that are likely to make multiple attacks on the target, such as melee rangers (using Twin Strike) or fighters (using Combat Challenge).[Char-op cleric]

In relation to this power, the skill domain is considered an excellent choice, while Death, Poison and Storm are considered weak choices. This does not necessarily extend to other feats of the associated domain, which may likewise vary.


  • Power of Creation (Domain) - if you hit, you or an ally in 5 squares get a +1 power bonus to AC until end of next turn.
  • Power of Death (Domain) - extra damage to bloodied targets (+2/+3/+4)
  • Power of Destruction (Domain) - extra damage to unbloodied targets (+2/+3/+4)
  • Power of Freedom (Domain) - on a hit, you or an ally gets +2 bonus to next saving throw before the start of your next turn.
  • Power of Hope (Domain) - on hit, one ally in 5 squares gets +1 power bonus to next attack roll
  • Power of Justice (Domain) - If you hit, each bloodied ally in 10 squares gets +1 power bonus to attack rolls until start of your next turn.
  • Power of Madness (Domain) - enemy takes -1 to attack rolls until end of your next turn
  • Power of Poison (Domain) - Can change damage type to poison, and do extra damage (2/3/4)
  • Power of Skill (Domain) - can use power as a basic attack.
  • Power of the Moon (Domain) - enemy takes -2 penalty to defense targeted by the power.
  • Power of the Storm (Domain) - Can change damage type to thunder, and do extra damage (2/3/4)
  • Radiant Soul (Cha 13) - If target is undead and you grant the power bonus, the ally also does extra radiant damage to the target equal to your charisma modifier.
  • Rose King's Lunge (longsword proficiency) - On a hit, you can move 2 squares, even if restrained or immobilized.


  • The +3 power bonus used to be a Strength modifier power bonus. The previous version allowed strength-based clerics to practically guarantee that another ally hits.[U]