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Rod of Deadly Casting
Level 2+ Common

Level 2: +1 520gp
Level 7: +2 2600gp
Level 12: +3 13000gp
Level 17: +4 65000gp
Level 22: +5 32500gp
Level 27: +6 1625000gp

Implement (rod)
Enhancement: Attack rolls and damage rolls
Critical: +1d10 damage per plus. If you roll a 10, you can roll the die again and add the result.
Property: When you score a critical hit with this rod, you can reroll one of the extra damage dice granted by a critical hit. You must use the second result, even if it’s lower.

First introduced in Dragon 365, page 14, and included in Eberron Player's Guide.

Development[]

The original version caused critical hit dice to explode. This was updated in an errata release to allow rerolling one of the critical hit dice.[U]

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