D&D4 Wiki
Advertisement
Satyr of the Night
Level 9 Summoned creature
Medium (fey humanoid)


XP n/a
 
Initiative: as summoner
Senses: n/a
HP: binder's bloodied value; Bloodied -
Defenses: Binder's defenses +2, not including any temporary bonuses or penalties


Standard action ✦ At-will
Attack: Melee 1 (one creature); your level +6 vs. AC. Hit: 1d8 + your charisma modifier damage, and they satyr can slide the target 1 square. The target is slowed until the end of your next turn.
Minor Action (teleportation) ✦ At-will (1/round)
Effect: The satyr can teleport up to 3 squares
Minor Action ✦ At-will (1/round)
Effect: The satyr either walks, shifts,runs, stands up, squeezes of crawls
Opportunity Action ✦ At-will
Trigger: An enemy leaves a square adjacent to the satyr without shifting, or makes a ranged attack while adjacent to the satyr.
Effect: The satyr uses its standard action attack against the triggering enemy.
Alignment -
Languages -
Str - (+9) Dex - (+9) Wis - (+9)
Con - (+9) Int - (+9) Cha - (+9)


Satyr of the Night is a creature summoned by a fey pact binder using the power Summon warlock's ally. [Dr406]

See also[]

  • Satyr of the Night, introduced in Dungeon 197 in the same month.
Advertisement