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Spirit of Health
Cleric Utility 22

Ranged 10

Effect: You conjure a spirit that appears in 1 square within range. You or any ally adjacent to the spirit or in its square can spend a healing surge as a minor action. The spirit can heal one target per round and regains its healing ability at the start of each of your turns. Creatures can move through the spirit's space. The spirit can't move or be attacked or damaged, and it lasts until the end of the encounter.

Spirit of Health is a level 22 cleric utility power introduced for the original cleric.[PH:70][Dr399]