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Summon Great Eagle
Druid attack 9

You call to the sky, and a second later an eagle swoops at your foes.

Ranged 5

Effect: You summon a Medium eagle in an unoccupied square within range. The eagle has fly 8 (hover), and it has a +4 bonus to AC against opportunity attacks. You can give the eagle the following special command. On the turn you summon the eagle, you give that command as part of using this power.

Standard Action: The eagle moves its speed and attacks at one point during that movement;=: melee 1; targets one creature; Wisdom vs. Reflex; 2d6 + Wisdom modifier damage, and the target grants combat advantage until the end of your next turn.

Instinctive Effect: If you haven't given the eagle any commands by the end of your turn, it attacks an adjacent enemy if it can. Otherwise, it moves its speed to a square adjacent to an enemy, and that enemy grants combat advantage until the end of your next turn.

Summon Great Eagle is a 9th-level druid daily power. You summon an allied eagle to do your bidding for you. The eagle has hit points equal to your bloodied value, and defenses equal to your own. If it drops to zero hit points, it is destroyed, and you lose a healing surge. If you have no surges left, you instead lose HP equal to half your bloodied value. The eagle has no healing surges of its own, but if a power allows it to spend a surge, you can spend one for it. The summoned eagle lasts until the end of the encounter, or until dismissed as a minor action, then disappears.

You can command the creature by spending actions to control it mentally. Line of effect is required. When controlling, you share knowledge but not senses. As a minor action, you can command the eagle to do one of the following, if capable: crawl, escape, fly, open/close a door or container, pick up/drop an item, run, stand, shift, squeeze, or walk. Commanding the eagle to attack in battle is a standard action.[PrP:44][PH2:221]

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