D&D4 Wiki
Summon Thunder Bison
Druid Attack 19

Thunder rumbles in the distance, drawing close and closer until a bison trundles out of the spirit world to appear by your side.

Ranged 5

Effect: You summon a Large bison in an unoccupied space within range. The bison has speed 7 and a +2 bonus to AC. You can give the bison the following special command. On the turn you summon the bison, you give that command as part of using this power.

Standard Action: Melee 1; targets one creature; Wisdom vs. Reflex; 2d10 + Wisdom modifier thunder damage.

Instinctive Effect: If you haven't given the bison any commands by the end of your turn, it attacks an adjacent enemy if it can. Otherwise, it moves its speed to a square adjacent to an enemy.

Summon Thunder Bison is a 19th-level druid daily power. You summon an allied bison to do your bidding for you. The bison has hit points equal to your bloodied value, and defenses equal to your own. If it drops to zero hit points, it is destroyed, and you lose a healing surge. If you have no surges left, you instead lose HP equal to half your bloodied value. The bison has no healing surges of its own, but if a power allows it to spend a surge, you can spend one for it. The summoned bison lasts until the end of the encounter, or until dismissed as a minor action, then disappears.

You can command the creature by spending actions to control it mentally. Line of effect is required. When controlling, you share knowledge but not senses. As a minor action, you can command the bison to do one of the following, if capable: crawl, escape, fly, open/close a door or container, pick up/drop an item, run, stand, shift, squeeze, or walk. Commanding the bison to attack in battle is a standard action.[PrP:48][PH2:221]