Superior Will is a feat available to adventurers with a Wisdom or Charisma score of 15.[HotFL:318][HotFK:319]
Adventurers with this feat gain a +2 feat bonus to Will, increasing to +3 at 11th level, and +4 at 21st level. In addition, if they are dazed or stunned, they may make a saving throw at the start of the turn to end that effect, even if the effect doesn't normally end on a save.