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Tremors
Druid Attack 19

You command the earth, causing tremors to topple your foes.

Area burst 2 within 10 squares

Target: Each creature in burst

Attack: Wisdom vs. Reflex

Hit: 4d6 + Wisdom modifier damage, and the primary target is knocked prone.

Miss: Half damage

Effect: The burst creates a quaking zone that lasts until the end of the encounter. The zone is difficult terrain. While the zone persists, you can make the following secondary attack as a minor action once per round.

Secondary Target: Each creature within the zone
Secondary Attack: Wisdom vs. Reflex

Hit: 1d10 damage, and the secondary target is knocked prone.