Unseelie Agent:
Building an Unseelie Agent You are an agent of a malicious force of the Feywild . You have tied yourself to an Unseelie fey creature that might not have your best interests in mind. The creature has given you great gifts and taught youforbidd en magic, and all it asks in return is that you perform minor tasks from time to time.
Class Prerequisite: None. The Unseelie make use of anyone who comes to them seeking a bargain. The creatures are happy to oblige, provided that the price they demand is paid.
Race Prerequisite: None. Desire for the gifts of the Unseelie knows no racial boundaries.
You call forth the weapon Biven you by your master, a weapon
that is cold to the touch no matter the temperature of its
surroundinasEncounter ✦ arcane, shadow
Personal
Requirement: You must have a hand free.
Effect: You call to your hand a shadow-wrought weapon
that lasts until you dismiss it as a free action or until you use this power again. The weapon has a + 1 enhancement bonus to attack rolls and damage rolls, and it deals 1 d8 extra damage on a critical hit.
Leve/ 6: + 2 enhancement bonus, 2d8 extra damage. Leve/11: +3 enhancement bonus, 3d8 extra damage. Leve/16: +4 enhancement bonus, 4d8 extra damage. Leve/ 21: +5 enhancement bonus, Sd8 extra damage.
Leve/26: +6 enhancement bonus, and 6d8 extra damageStarting Feature
As a symbol of your agreement with your patron, you are given a gift in the form of a weapon, wrought from Feywild steel mixed with the stuff of shadow.
Benefit: You gain the create shadow-wrought weapon power. When you select the Unseelie agent theme, choose a melee weapon or a ranged weapon with which you have proficiency. The weapon created by this power is the same kind of weapon.
Additional Features
Level 5 Feature
Unseelie creatures are secretive and cling to the shadows whenever possible. Because of their reluctance to risk exposure, communicating with them can be difficult. You receive the gift of a secret language, making it easier to exchange missives with your patron
Benefit: You can speak, read, and write the secret language of the Unseelie fey. This language can be used to communicate securely with others of your ilk..
Level 10 Feature
The shadow power of your patron has begun to corrupt you permanently. From time to time, in fits of rage or irritation, you change physically, taking on aspects of your Unseelie master. Your skin becomes gray, your eyes turn to pools of obsidian, and the air around you grows stifling and murky. For a moment, you appear to have hooves instead of feet, but that sensation passes quickly.
Benefit: When you make an Intimidate check, you can roll twice and use either result. When you do so, you physically change for a moment, revealing to the person you are attempting to intimidate that you have a supernatural connection to a dark power.
Optional Powers
Encounter ✦ arcane, shadow
Personal
Effect: You gain darkvision until the end of the encounter.
Additionally, as a free action, you can cause your eyes to glow, shedding bright light in a 2-square radius. You can
end the glow effect as a free action.